RE: Seize the Day
Dear D3go, I would like for you to pay closer attention to the combination of effects that you grant within an event and the objectives within an event.
Seize the Day is prime example. Here are some of the objectives:
Objective: Win in 10 Rounds
Objective: Deal 15 Damage in a single round
Well, ok, fine, but… what if my opponent randomly uses the support “Delaying Shield”?
Delaying Shield makes it impossible to deal enough damage to complete those objectives… and therefore, it isn’t a game about building better decks, matching gems or anything anymore. That’s taken away from you. It’s a game of “Randomly do I not hit an opponent using Delaying Shield” or not. There’s no way to prepare for it, and no way to get around it really. There is no proper response. If you’re aiming to “win” the event, it’s just a crapshoot. Delaying Shield shouldn’t exist where those objectives also exist.
Yes, I am aware that everyone has to deal with this as well, but that’s the point - the player who gets lucky and doesn’t have this happen wins. Is that what you want this to be?
Please fix this and maybe have someone actually put a few minutes of thought into these things.
BTW Seize the Day isn’t alone. There’s other examples of this, like when you have standard events with Objectives like “Cast X vampires”, which are holdovers from the sets where Vampires were actually relevant enough that you could put them in decks and not get slaughtered because they weren’t awful. In the future there might not even be enough Vampires to make a deck with, but we’ll still probably get that objective. Objectives like these should remain with the format they were intended to be with in the beginning, because sometimes, they’re just absolutely painful to achieve, and doing so makes the game a random crapshoot instead of anything else because sometimes, it’s just not possible to make an effective deck and also meet their outdated requests.
TLDR: Game makers really need to think about the Objectives and how they relate to the game, but they don’t.