Oko is a fae planeswalker native to Eldraine, he is a prankster that loves chaos and now is responsible for assembling the gang that performs the Vault Heist.
His strategies revolve around
Creating gold and receiving bonuses from the Crime mechanic.
Creating Copies of his own resources.
Creating a Support that, when a Gold Token is destroyed, steals opponent’s resources.
Colors: Blue, Green
Mana Bonuses at Level 60: White (0) Blue (+3) Black (+2) Red (0) Green (+3)
Total Leveling Cost: 160720
Deck Limits at Level 60: 6 Creatures, 7 Spells, 6 Supports
Ability 1 - Gold Fever (Cost 7)
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Level 1 - Create 2 Gold Tokens.
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Level 2 - Create 3 Gold Tokens.
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Level 3 - Create 4 Gold Tokens. Draw a card. You gain the Crime emblem.
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Level 4 - Create 4 Gold Tokens. Draw 2 cards. Then: If you commited a Crime - Those cards gain half of their mana, rounded down. Otherwise: You gain the Crime emblem.
Ability 2 - Partner Duplicate (Cost 10)
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Level 1 - Create a copy of target creature you control into your hand.
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Level 2 - Create a copy of target creature you control into your hand. That card gains half of its mana, rounded down.
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Level 3 - Create a copy of target creature you control into your hand. That card gains half of its mana, rounded down. Then: If you commited a Crime - Reinforce that creature.
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Level 4 - Create a copy of target creature you control into your hand. That card gains full mana. Then: If you commited a Crime - Reinforce that creature.
Ability 3 - Thunder Heist (Cost 15)
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Level 1 - Create a Grand Heist Tokens.
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Level 2 - Create a Grand Heist Tokens. Then: If you commited a Crime - Create 2 Gold Tokens.
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Level 3 - Create 2 Grand Heist Tokens. Then: If you commited a Crime - Create 6 Gold Tokens.
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Level 4 - Create 3 Grand Heist Tokens. Then: If you commited a Crime - Create 8 Gold Tokens.
Released at: 6.6.0

