The Roster button now indicates how many covers are in the Rewards Cache.
She-Hulk’s Furious Charge no longer drains Team-Up AP.
Captain Marvel (Ms. Marvel)’s Sonic Boom at levels one through 4 no longer attempts to drain Black AP if there isn’t any left from activating the power.
Nova’s Rocket Man now deals the correct amount of damage.
Jean Grey (Phoenix)’s levels can be increased from Black Bolt’s Silent King power after she’s been revived by From the Ashes.
Black Bolt’s The Silent King is now Team-Up eligible.
After using Colossus’ Fastball Special: passives that activate when a power is activated no longer fire a second time.
The game will now display players correctly after joining an Alliance.
Tapping the top of the Champion Reward list will no longer go to the Resources screen.
Board will now reshuffle after all possible board actions are resolved.
Training characters is now present for non-active, damaged characters in Training Screen.
Championed character’s Star rarity colors in the roster of opposing players display correctly.
Really interested to see what this is and how it works since it ties into the future game updates. Hopefully this comes with a good explanation for how the ranking system works and how you are ranked and can improve your ranking.
[quote=“David [Hi-Fi]
Moore”]
Board will now reshuffle after all possible board actions are resolved.
[/quote]
I seriously, seriously hope this finally works correctly and never has to be fixed again.
Existing players will be granted a level based on their current roster’s characters, including levels and covers. You will receive a popup after logging in for the first time after updating that indicates your new level and rewards received for it.
Would be awesome to see people’s rewards! Take a picture and post it!
I’m trying to temper my excitement based on that screenshot. 30k iso is a lot, which is awesome, but I’m assuming getting xp is going to be a slow process. 123 is a very exact number.
I’m hopeful. It just seems like it’s always one step forward, 3 back with the game sometimes.
sorry if i sound like pessimist, but i think it would have been better implement this during off season. i only hope doing this during first week of a season doesn’t cause mpq to crash with bugs; this potentially can generate if not properly tested.
We saw what happened when they made all sent TU’s 5 covers.
R109
Corrected a bug that caused all players to lose their rosters when they were started a SHIELD Rank 1. Players will receive 5 free Critical Boosts as compensation.
R110
Corrected a bug that caused players to return to Rank 1 after using their 5 Critical Boosts. The 2 players this affected will have their Critical Boosts refunded.
R111
Added a feature to the forum that removes posts with negative statements about Critical Boosts.
R112
Critical Boosts now automatically selected when starting a mission.
Is there a list somewhere with the rewards for each rank? It would be really really nice to know (and it would probably need a new post in the guides section)
Please please pretty please let there be some 5 covers as rewards for the higher ranks
Yes, they will get all the preceding level rewards:
All existing players will be grandfathered in starting at the very least at level 5 which grants access to all the in-game features (Versus mode, Alliances, etc). Maximum players will be grandfathered into level 65 and gain all the rewards they would have gained the day they log into R108! http://marvel.com/news/video_games/26637/piecing_together_marvel_puzzle_quest_spider-woman
Would a dev please post what is required for the automatic placement levels? I’m past day 900 of play, have 16 champed 4*s, all characters, and about 20 champed 3s. I’m not including 2s in this as I’m in the middle of recycling them.
Is this enough to grant me level 65 status? If not, what is?
Also, I’d assume the star tier of character affects the points given towards SHIELD tier, right?
When will we know more about how the various rank generating points are assigned/earn rates?