Plague Mare Freeze [Investigating]

An opponent casting Plague Mare froze my game today in Training Grounds. It came to the battlefield fine, but when the reinforcements started being destroyed it completely froze. From our coalition chat, I’m not the only one who has run into this error.

EDITED to add: The reinforcements were being destroyed from a soldier token stack. There were no other support effects that would have impacted the destruction - ie nothing to return from the graveyard, etc.

//Edited Title -Brigby

Verifying; this happened to me last night as well. The game freezes up when a Plague Mare attempts to deinforce (it’s a word now, dealwithit.png) a token stack.

Just wanted to add that the same thing happened to me when an opponent cast Suncleanser to deinforce (just going with it) a stack of Raff Capashen, Ship’s Mage and Adeliz, the Cinder Wind. I did not have any token creatures in play.

Hi Everyone!

This issue should be fixed in the 3.1 update.

Is deinforce going to be a new keyword? 8^P

Sure, with contra cards “target creature loses all deinforcements” to fully restore them