I’m splitting this thread because I think the question of how essential chars are determined is an issue that is independent of “play to pay” mechanics.
I want to credit MakersMark with this point and I wanted to ensure that his views got a fair independent disucssion.
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Meh.
As has been pointed out, most players are locked out of essential nodes for every single new release. Let’s look at the numbers.
The 4* essential node gives out approximately 1250 ISO total per day (100/250/500/140/standard token=250, mystery boost=0) , and unless you placed well enough to earn that placement cover in the previous PVE, you are locked out of completing that node at all until day 2 or 3 (or 4/5 in a 7 day event), when you can you earn/roster that cover and play that node.
So you’re looking at 2500/3750 (or 5000/6250) ISO that most people are locked out of for every new release.
Yeah, you can complete that node eventually, but the ISO that was available as a reward prior to the day you earn/roster it is locked away from you.
So, where is the magic line? 2500/3750 ISO is a trivial reward amount and not a problem, but 5000 is non-trivial and game-breaking? Can 75% of players earn that cover for placement in the previous PvE? Do 75% even have a realistic chance at the placement reward?
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So you raise some interesting points worth discussing
- Can we equate an iso penalty as “significant and substantial” amount of play. If you go and look at the juggernaut node in prologue, you could probably argue that paywalling the 5K node with a 4* cloak and dagger would amount to paygating important content unless you could argue that people could “earn” (as defined in the other thread) him through time.
In any case, I’d want to know.
- I still believe that an avg roster should should still be able to realistically place T50 while earning the essential through the prog table. Do I have the numbers or math done? No, but its certainly worth doing and I don’t think anyone here disagrees with the idea that
Essential character restrictions should still allow Newer roster the ability to be top 50 compeitive. If you don’t like top 50, pick any number you feel appropriate and we can do the same math.