Points Displayed in PVP Match-up Deceive?

All this is why I rarely play pvp, just too complicated a system for a mobile game. If I wanted strategy over the course of 2 days, I’d just assume play civilization or risk.

I just want to beat the hell out of some teams for two hours, get my rewards, and move on. And it’s shame, I do like pvp in theory, but when I hit that 800 wall of being both hit more times than I can make up the points for and face teams that I can’t possibly beat, it just turns me off the entire experience.

And that is the most disappointing aspect of SCL, because it only applies to rewards and not the level of play that would make pvp enjoyable for everyone, and not just those with mega rosters of 4 and 5 star armies.

I really hope the above is a tounge in cheek statement and not serious. MPQ PvP can’t possibly be too complicated for you. You registered and posted in these forums, that’s more complicated than MPQ PvP.

The gameplay itself isn’t complicated, the method for reaching high progression can be. Cupcakes were an immediate result of the system being to hard to play therefore a complicated method of progression was created that allowed people to advance when they otherwise couldn’t using basic gameplay.

I’m amazed at how much fluctuation there is between when I start the match and when it ends (+10/-25 in my experience)

fine then i’m amazed at how slow the game is to adjust to actual rankings