“Raised by a non-mutant family, Lorna Dane struggles with embracing her powers and Mutant heritage - especially since her father is Magneto. Her complicated identity has led Polaris down many different paths, and so the mistress of magnetism often plays both ally and enemy to other Mutants.”
(Abilities listed at level 70, followed by 270) 3297 Health / 12212 Health
Iron Proficiency - 7 AP
Polaris seizes control of the iron in her enemy’s blood stopping them dead in their tracks. Stuns the target for 2 turns. Creates 4 friendly strength 23 Strike tiles and 4 enemy strength 28 Strike tiles. (Max level strength 45/54 tiles)
Level 4: Stuns the target for 4 turns. Creates strength 36 friendly Strike tiles. (Max level strength 70/54 tiles)
Level 5: Creates strength 81 friendly Strike tiles. (Max level strength 158/54 tiles) Electromagnetic Resonance - PASSIVE
(PASSIVE) Polaris harnesses the electromagnetic energy and metal around her. Whenever you team matches or destroys a Strike, Attack, or Protect tile, deal 25 damage and create 2 friendly special tiles of that tile’s type, each with strength 27. (Max level 49 damage, strength 53 tiles)
Level 5: Deals 517 damage, Creates tiles of strength 54. (Max level 1014 damage, strength 106 tiles) Particle Accelerator - PASSIVE
(PASSIVE) Polaris unleashes high velocity energy projectiles on her enemy. At the start of Polaris’ turn she deals 16 damage for each special tile on the board. If none exist, creates a friendly strength 46 Strike tile. (Max level 32 damage, strength 90 tiles)
Level 2: Deals 22 damage or creates a strength 69 Strike tile. (Max level 45 damage, strength 135 tiles)
Level 3: Deals 29 damage or creates a strength 92 Strike tile. (Max level 58 damage, strength 180 tiles)
Level 4: Deals 42 damage or creates a strength 115 Strike tile. (Max level 83 damage, strength 225 tiles)
Level 5: Deals 67 damage or creates a strength 138 Strike tile. (Max level 135 damage, strength 270 tiles)
# Release ScheduleAll times in Eastern
Store Offerings### Polaris & Friends- Starts: August 30th 8am
Ends: September 5th 8am
80 Item Vault
3x 4-Stars
1x Random Polaris (Lorna Dane) cover
1x Random Sabretooth (Victor Creed) cover
1x Random 4-Star cover
7x Tokens
1x Legendary token
1x Mighty Token
2x Heroic Tokens
3x Beginner Support tokens- 6x Iso-8
1x 5,000 Iso-8
2x 2,500 Iso-8
3x 1,000 Iso-8
15x 3-Stars
3x Elektra (Assassin)
12x Random 3-Star covers- 49x 2-Stars
10x Wolverine (Astonishing X-Men)
39x Random 2-Star covers
Release Debut:### Lost in Time - August 27 - 31- Polaris (Lorna Dane) In placement rewards
That Green passive looks deadly. When champed she does 135 per special tile (either team) every turn as passive damage. So at 10 tiles that’s 1350 and 20 tiles that’s 2700 a turn.
As mentioned above, when paired with Cardusa she will be devastating since the board will flood with tiles. Wait till she shows up in Simulator with these 2 in the challenge node. LOL
She might even make a solid partner to Grocket/Juggs in PvE over Gamora since she will deal 945 a turn (7x135 + presumably the strike tile values on top of that so likely 1500+) and every time you match one of your own strikes (or any special tile really) she will create 2 more for you adding to her damage. Plus her Blue provides a handy stun like Gamoras does.
Perfect rainbow with Apocalypse. Use his Black to blow up 4 protects and nuke the enemy. Then she nukes the enemy and makes 8 strike tiles. Plus stun immunity to boot.
I’d love to take her into Sim with KittyPocalypse.
I can’t tell if the Blue is PVP-great or not. You can pair her with Bishop, making it stun problematic, but now you’ve brought two 4’s. So, it’s probably manageable in a way it wouldn’t have been if she had been released as a 5.
I like her toolkit, the low health means she won’t always last long enough to ramp things up often, but still seems more fun than half the 4s we have. Wish she was a 5 actually but what can you do.
Pretty good kit. If her blue cost 6ap, then she might challenge gamora and Iceman for the role of 4* stunner in pve. She will play nicely with thorkoye as she provides lots of opportunities to proc okoye passively.
Otherwise, I note that the trend of low-health, high-power 4* continues. But 4* as a class is characters remain mostly superfluous, and additional player/dev time spent on expanding the tier is basically wasted.
I was wondering why everyone was so high on her Green since I thought it only counted friendly tiles. Now that I see its ALL special tiles, that really changes things. I wish she was a 5.
Um… anyone else scared of the possibility of her teamed with BRBitty? I mean, match a FRIENDLY protect, make 2 more? And of course, add in BRB’s passive stuff with that.
Of course, if this shifts away from Bishop a tad, I won’t be upset. But still – looks very good.
I mean, even if the enemy just focuses on her first, that gives time for BRBitty to ramp up their thing.
Most of the time I see BRBitty, it’s teamed with Bishop, so I still have to deal with the third character before taking them on.
Boosted and mega-champed, maybe she’s a problem, but otherwise I wouldn’t be worried with her on that team, no.