DDQ Has:
- That Guy From That Place: 1* only node (3 opponents, often 1 character and 2 goons)
- Under the Sea: 1*/2* only sequential Wave node (two groups of 4, 0-1 characters with 3-4 goons)
- Third Time’s the Charm: 2* only node (3 opponents, all characters)
- Dat Required Character: 3* Required node (central 3* required, other two spots open to full roster, 3 opponents, all characters)
- The Big Enchilada: Locked large wave node (one group, six opponents)
- Behemoth Burrito: 2*/3*/4* Required node (requires all three specific characters)
- Crash of the Titans: 4* Required node (1v1 fight once each Taco cycle)
It requires characters from each tier (minus 5s), and a variety of characters (3 Required node and 4* Crash cycle through characters, and the Burrito requires a specific 2/3/4 team). And it provides 3 Tacos, 1 Standard, 1 Elite, 6500 ISO, 10HP, 2CP, one guaranteed 3*, and one LT every 5 days.
So we could add:
- 2*/3* only node, something between the 2* node and Dat Required Character
- 3*/4* only node, like a harder Third Time’s the Charm
- A node referencing something other than Enchiladas/Burritos (in DDQ) or Chimichangas (Support), something Tex-Mex, maybe something about the cheesy goodness of queso?
- Maybe a node requiring a specific 5*, or only 4*+ characters? Easy enough to do daily, but higher tier requirements so newer players have to work their way up to it.
- Something different like the Burrito. Like a team affiliation node, where you have to use all Avengers or X-Men (or for smaller teams in-game, maybe it’s like “Spider-verse and/or Young Avengers” and lets you use more than one). Those were fun during the 12 Days of Christmas, make them more regular.
Rewards could include another Elite and some HP from nodes (instead of progression), another 2 CP in progression (instead of from a node), maybe a Heroic (in place of that Elite, or in addition to it? there is no “only 3*/4* token”, so a Heroic is as close as it gets). Maybe another Taco in progression (one for doing all of the current DDQ, a second for doing all of the current stuff plus the new stuff that would be added).
I would put the first three nodes and a 2*/3* node as the “easy set” (on the left) for slowly growing rosters, and add an HP reward for the 2*/3* node (as it is hard to earn HP as a newer player, and being able to easily complete the first three nodes of DDQ but not having Dat Required Character to get enough progression for HP is a pain).
Dat Required, a 3*/4* node, Big Enchilada (more opponents than the 3*/4* node, also allows use of 5*s), those are the “harder” nodes on the right side. Could theoretically use a fourth node, bigger than the Big Enchilada (though it might make sense to move the name, so the hardest node is still called “The Big Enchilada”, unless they want to go with an awkward “Even Bigger Enchilada” or something) Add in a Heroic, and progression CP about the time you’d complete these nodes (if doing them “in order”), so the rewards help bolster the tier of the roster required to earn them.
The 2/3 node and the 3/4 node could also have special options, like the first could have one 3* and two 2*s to ease players into the 2-3 transition, and the 3/4 node could maybe be a 2v2 fight for something different than other DDQ fights (and to allow combos like Mr F and Torch, or Cage/Fist combos, or Shuri/Panther, or Spidey and Miles/Gwen, etc).
Burrito, Crash, and the Team Affiliation node as special nodes across the bottom. Maybe the Team Affiliation node could be once a cycle like the Crash, allowing it to have a harder difficulty. If it’s hard enough, this is where you could add a guaranteed 4* cover. Make it from the opposite end of the cycle from the Crash 4*, so you only have to wait half the cycle from earning a guaranteed 4* before it’s usable in the Crash, maybe?
I’d like to see some upgrades to DDQ again, both to encourage more steps for newer players to slowly overcome as they see their roster progress, as well as to add new types of challenges for middle/later game players, and to add more rewards to help players keep up with the ever-increasing game requirements (as more characters require progressively more HP/ISO/CP to acquire/use).
Though I do agree that guaranteed 5s and maybe even Daily 4s might be a bit too much to expect at this point.