PSA: Something went wrong. [Devs Aware]

Seems like Hour of Revelation decided to stop working. Just wanted to make it more visible than in the bug forums:
https://forums.505go.com/discussion/66589/something-went-wrong

//Edited Title. Please use link above -Brigby

It’s happening in TotP (Red) as well.

on mine, it’s anything that’s PvP, so add Training Grounds to the list.

Story mode battles and Fateful Showdown seem unaffected.

My Djeru isn’t preventing any damage and my wildfire eternal’s afflict trigger isn’t triggering.

It’s broken only for some teams. This is so brilliant as it’s affecting my coalition (sitting 2nd) while the team currently ranked 1st (who usually places 6th-8th) is extending their advantage over our legitimate 2nd place ranking. It’s hitting the Goblins and Those With 1 Job, too, as they’re well down the leaderboard from their consistent stranglehold on spots 1-2 every event this year.

Looks like we’re in the lucky camp, too. This is really disappointing.

Hey, anyone getting weird bugs with node charges as well?

Earlier today, when the respawn happened, 3 of my nodes (on 4 charges) didnt gain a charge, whereas my other node advanced from 2 to 3.

And then later today, when I discovered this ‘something went wrong’ error, they were on 0223… then later on 0222… and then later again on 022

[Edit] 0233 now. Huh. This is probably because I played my games late and they’re respawning at uneven times, isn’t it. False alarm… probably.

I’m sure that d3Flowered has been pretty consistently 3rd never mind the fact that we’re 3rd all time as well. I’m not sure where tormented normally finishes but I assure you that you won’t be finishing 2nd regardless of any d3 fuck ups.

And yes we have people locked out of nodes as well

More austerity on the toxic elites. Refuse to let us play our games.

Indeed, something went wrong. And I am more and more convinced it is the release schedule of the updates. If booster crafting needed to be pushed back in favor of bug fixes, maybe the entire development cycle needs to slow down, give more time for QA, simulate heavy loads on events, play the game from multiple points of progression to see how the changes will effect players. Actually, @Brigby , could you ask around about how many people there play the games casually? How many are f2p and how many are whales?

Hi Everyone. The developers are aware of this error, and are investigating the issue. If you would like to contribute further to this topic discussion, then please use the thread listed in the original post, so @Tombstone
and the developers have additional visibility. Thanks!