Here’s the team to beat in the near future. Go after green, blue and red at the start, using Judgement as often as possible to saturate the number of Strike tiles on the board, then let Captain America mop up anything the opposing team has on the board. Let Daken tank for the team when necessary, and toss Molotovs when they’re available.
Most strong teams rely on Mags or Spidey, but Daken and the improved Cap seem to offer a new dynamic.
I don’t see the point of Punisher/Daken with Cap. Strike tiles are nice, but Cap’s red doesn’t benefit too much from it: Upping the damage of it from 3.7k to 4k or 4.3k seems marginal since red doesn’t really need any extra help. Those 3 seem more like a goodstuff team than a team with a lot of synergy. Hood is definitely Cap’s best partner in crime (hue hue hue): intimidate actually really matters with cap red/blue as it gets your ap back faster brings blue down to 2 turns which allows you to stunlock someone, and ap stealing is good for caps relatively expensive abilities. Still undecided on a third that doesn’t mess this team up on defense though. On offense LazyThor seems like a pretty good compliment to the 2.
I’ve used this team. It doesn’t cover Purple, and there are clashes for Yellow, Black, and Red. Still, it does work very well. The fun move is to have Cap toss his shield for Red and Blue, and then have Hood use Intimidate once or twice to get the shield back faster.
Hood and Cap work very well together, but Punisher clashes a bit. Cap / Hood / Daken might be better.
Edit: Just played several rounds against 200 level goons with Cap / Hood / 2*Daken – they work very well together. A good counter to Moonstone.
I think yall overestimate how much black the hood gets. you might get 1 time per match where you can shorten Caps shield tosses. Its not going to be that much of a game changer IMO, Hoods benefit will come from AP steal as always, and the black will be a “once in a while” thing.