So, PVE isn’t PVP right? Therefor the reward structure needs to be redone. I say this because it was incredibly infuriating that I had about a 10% chance of getting all 3 Colossus ![]()
covers. Shouldn’t that be a 100% chance? PVE is supposed to be you against the AI, not you against fellow players. That’s what PVP is for. You rank against fellow players to determine who comes out on top! PVE is supposed to be your ability to work through the progressions and earn rewards. So, I want to make the suggestion of putting all covers in PVE in the progression rewards and not in a bracket against other players. However, you can still maintain the brackets if you’d like. I would also suggest changing those rewards. Instead of covers for ranks, make them token packs and tokens. So for first place, and with all the places still give the ![]()
and ![]()
but instead of all the covers, you give a 42 pack. Hell, maybe still the 4* cover, but you could also do a cover of the players choice. But for this instance, just the 42 pack. Then 2-5 place give 2 10 packs. 6-10 would win one 10 pack. 11-25 would win 5 heroic tokens. 26-50 could win 3 heroics. 50-150 would win 2 heroics. 151-200 would win 1 herioc. 201-300 would win 10 standard tokens. 301-400 would win 5 standards. And finally 401-500 would win 2 standards. I feel this give absolutely EVERYBODY a chance to win the new characters, rather than just the top 150 in each bracket. I mean, why are only the top 150 allowed to win the new character anyways??? That’s totally not fair to the player base. Especially when the next PVE WILL REQUIRE THAT FREAKING NEW CHARACTER! It’s a broken system and I’d really like to see all covers in the progression. Where in the progression, I don’t care. Make it almost impossible for all 3, whatever. At least it’ll be up the player instead of how you’re stacking up against other players. So here the smilies breakdown:
1st Place- 42 ![]()
plus 5000 ![]()
and 100 ![]()
and maybe even a random ![]()
![]()
![]()
2nd-5th Place- 10 ![]()
x2 plus 5000 ![]()
and 100 ![]()
6th-10th Place- 10 ![]()
plus 2000 ![]()
and 50 ![]()
11th-25th Place- 5 ![]()
plus 1000 ![]()
and 50 ![]()
26th-50th Place- 3 ![]()
plus 1000 ![]()
and 50 ![]()
51st-150th Place- 2 ![]()
plus 500 ![]()
and 25 ![]()
151st-200th Place- 1 ![]()
plus 500 ![]()
201st-300th Place- 10 standard recruit tokens plus 250 ![]()
301st-400th Place- 5 standard recruit tokens plus 100 ![]()
401st-500th Place- 2 standard recruit tokens plus 50 ![]()
Then of course, you make up the progressions like always.
So yeah, that’s my thoughts on something that I feel REALLY REALLY needs to be addressed and fixed. Again…PVE is not PVP and it shouldn’t be rewarded the same!