Does anyone know if PvE scaling is affected by temporary healing?
Data on PvE scaling is naturally difficult to collect, but let me share an anecdotal experience.
My roster has no characters with a base level higher than 80. The boosted characters I have are:
- Level 40+70 1/1/0 Daredevil
- Level 45+30 1/1/1 Punisher
- Level 40+30 1/0/0 Hood
- Level 60+40 4/5/3 Torch
- Level 40+40 5/2/5 Cap
After getting wiped out a half dozen times on the Gauntlet’s Essential 16 node (level 118 OBW/Luke/Hulk), I decided to try my luck with the Essential 14 node instead (level 109 Squirrel/Doom/3*Marvel). Although the normal Gauntlet advice is to always fight the hardest battles first, I thought for sure that my personal scaling would be minimal, if not negative, given the many times that I had been crushed. Each node that I had fought before this in the Global Domination subevent, starting from roughly Simulation 36 (R&G/4Thor/Blade), had all involved one or more wipes too.
I went into Essential 14 with this team:
Level 130 1/1/0 Daredevil
Level 80 5/2/5 Thor (2*)
Level 60 3/5/2 OBW (3rd black in screenshot was gained in PvP later)
With a starting max health of 12,953 for the team, my true health level was ~5k at the end of the battle, but ~9k with temporary healing. There is probably another ~3k of temporary healing that was applied but got used up during the fight. Despite these numbers, the battle was actually extraordinarily difficult. Doom was always one match away from wiping me out, and I had to endure one Furry Friends and slog through two Bigger They Are’s. I will skip the details except to say that the 50 HP progression reward I earned from winning this very tough battle was especially sweet, and a reminder of what a great game that MPQ can be.
Then I looked at Essential 16 again and saw that it has now jumped from level 118 to level 132.
@^%!@$%^*%$!!!
At the moment I can think of two plausible explanations for this big jump in levels. Either the personal scaling algorithm is greatly underestimating the difficulty of this battle, possibly due to the temporary healing, or the community scaling just went crazy in the 20 minutes it took me to finish that battle. The latter seems very unlikely since I had been tracking node levels throughout the event and saw no change in Essential 16 for an whole day.
So has anyone else experienced wild PvE scaling after using temporary healing?