PvP - no longer three attempts to win ? is that right?

I was messing about in the Thor tourney, more trying out characters and combos in a vague attempt to feel like I was doing something constructive within the limited confines of MPQ Now (much prefer MPQ Classic)

Anyhoo, I lose the match - no surprise, I wasn’t trying to win; I go back into engage in round two - and it’s not there and opponent disappeared. This has happened several times today, and I think I saw a post from someone else noting a similar issue.

If this is indeed the case, then the dynamics of PvP has slightly shifted. No longer three attempts to get a win - you get one crack at it.

Can anyone else verify this?

Yup, they changed this last week to make PvP more competitive.

You also lose points for a loss. Same number of points the opponent would have lost, I believe. So if a win would’ve been worth 30 points but you lose the match, you lose 20 points and your opponent gains them.

Personally I like it. It doesn’t come up a whole lot, but when your team gets a win it’s pretty great.

Because quite frankly , it was impossible to lose to a person outright with 3 tries. Now it’s more do or die , which i find is better.

You also lose points if you fail in your one attempt, so have to pick opponents more carefully now.

Be careful but dont skip as there will soon be a skip tax. Welcome to the new world of losing points or losing iso

Or winning fights. That’s still an option.

It sounds like they have done a lot to improve opponent selection.

who da thunk they could introduce both strategy and economics in a tactical match3 game? icon_rolleyes.gif

Absolutely, it’s a fantastic change when paired with the improved opponent selection

Pretty sure you lose (50-points you would’ve gained) for losing, so if you were going to gain 40, you lose 10 for losing the fight.

I think it’s based on relative points, just like attacking.
I got hit by an uber cascade during a battle in the Thor tourney, would’ve gotten 34 pts if I won, lost 8 pts instead.

icon_lol.gif
touché

I think this is probably the best of all the recent changes.

Totally agree. I don’t like the other changes, but this one clearly benefits the game. Now is more important than ever to choose who you fight ( that is why I suppose they will charge you for the skip icon_razz.gif
) and be clever in the fight, not just win because you have a long rooster of characters.

This change and the fact that boosts are no longer viable to use continually should mean a lot of extra strategy when choosing your defensive team, should be a really positive change!

exactly, I got around 100 points during the thor tournament from guys who attacked me and lost (of course, it was still a net loss for me, but nice to gain points once in a while).

Either you guys are stoned, or max level, or from the future, because opponent selection is bloody terrible. I’m mid-level, and my opponents (starting from zero points) are either maxed [mixed 2-star/3-star] teams, or else worth fewer than 15 points (and “only” level 75-105).
*Edit: I realized I left out the possibility of you guys being sarcastic… My apologies, if that was the case.

No sarcasm here.

I’m getting opponents all in the 15-30 point range

I just got back on after a couple hour break to find I had picked up 49 points from players losing to me.

Love the new system

Really? Not on my end. I think it’s gotten worse or pretty much stayed the same; definitely not an improvement.

Regardless of opponent selection the point system is still screwed up.

Who would you fight?
Fight 85 Thor/85 Wolvie/100+ Spidey for 19 points
or
Fight 85 Thor/85 Wolvie/88 Spidey for 31 points