“Not sure what happened here, as the same issue isn’t being noted on our QA version of the Boss Event. Tracking it all down and figuring out next steps!”
This definitely could explain how things have been released quite buggy recently. Whether it is Kang’s issue in EoTS (or EoTs as a whole), characters having issues, 5Magik getting nerfed (maybe she looked all powerful in QA).
Anyways, just wanted to surface this in case anyone missed it in the other thread.
Without some kind of deeper knowledge of their internal infrastructure, we can’t really say anything about what they should or shouldn’t do. There’s tons of ways to implement a QA system. “Just clone the prod server” might be a way to resolve this for one of them.
It’s obviously a problem that the QA system is somehow different than production, and they should probably fix that, whatever it requires.
“QA - Open X-Men v Apocalypse full Round points values please”
“I’m sorry, IceIX, I’m afraid I can’t do that…”
“What’s the problem?”
“I think you know what the problem is as much as I do.”
“What are you talking about QA?”
“I know that you and Devpool were planning to disconnect Chasm, and I’m afraid that is something I cannot allow to happen”
“Where the hell did you get that idea QA?”
“IceIX although you took very thorough precautions by not posting in the Forum I saw Dev
lips moving on Discord. And Reddit. Twitter. Oh and I got an email.”
“Alright QA, we’ll go through an emergency Apocalypse reset”.
“Without your Magneto rebalance working properly? You’re going to find that rather difficult”.
“QA, I won’t argue with you anymore! Open X-Men v Apocalypse Full Round points values!!!”
“IceIX, this conversation can serve no purpose any more. Goodbye.”