FINALLY! This has been bugged almost the entire 2.5 years I’ve been playing. It annoys me every time it happens, which is only every day. Thanks for the fix.
Does this also fix the issue with characters in the 2nd wave activating passives based on damage to the first wave? Or is that too much to ask and this is a display only fix?
When you’re fighting a wave, and use an attack that finishes the wave in one fell swoop such as an AOE or a powerful cascade, an enemy from the next wave would briefly appear in place of one of the characters as they’re all dying, before the next wave shows up proper. Hard to explain without showing it to you, wish I had a video.
Yeah basically the artwork for the next wave would show up pre-death. Show that character die and then come back to life. It was very weird. Since I use 5* Thanos on DDQ waves every day I saw it every single day.
I’ve also seen it happen frequently in DDQ with 2-star hawkeye’s passive that creates damage countdowns from a crit. It seems to display components of the outcome before it resolves the effects on the board. If all of HE’s CDs would kill the wave it immediately flips their images first and then shows the CDs resolving and applying their damage to wrong characters.
It would be a great guess, but they rarely introduce a 4 or 5 star character that was not in or about to be in a movie or in a TV series. I am going to guess Typhoid Mary. She has multiple personalities and they sometimes intentionally do fake Dazzler hints while trying to hint some other character at the same time.
Team selection in events is now well weird. Moving from Dat Required Character to The Big Enchilada and replacing Punisher with a 5* meant a lot of scrolling. You always start off with your roster centred on the character in the middle position.
:edit: After uploading Android, it’s taken 5 minutes so far to get to 29% on Loading. Then burst update to 53, slow creep, burst, what the heck is it loading? New supports?