I’ve noticed two things today while playing The Hunt: Savage:
First of all, Classic Storm’s Raging Tempest failed to activate when hit by Ragnarok’s Thunderclap - 950 is without a doubt more than 20% of 3900.
Second, I’ve noticed that, on occasion, if a critical tile is a part of a match for two different colors at once, it essentially functions as a normal tile of that color (e.g. Magneto has a purple attack stat of 65 and the crit tile + 2 purple tiles counted as 195 damage when the crit tile also matched two blue tiles, which also did a normal amount of damage). I’ve replicated the situation a few times and noticed that it will sometimes actually do crit damage, so I’m not sure what the exact cause of the bug could be. I realize that someone else has mentioned that double matching with environmental tiles does this, but I’m 100% certain they weren’t a part of this.