Let’s use this thread to make reasonable suggestions for character tweaks to make non-competitive characters more competitive.
Why would we want to make more characters competitive in the meta? Because it will add more variety to PVP. If Marvel Now Magneto, Modern Hawkeye, Loki, etc. were more viable, you would see these characters more often on other people’s teams, which means you would see the usual suspects (Ragnarok, Magneto, Spidey) LESS often. Which would mean PVP would hopefully be a more interesting experience with more variety overall.
In addition, you would have the added benefit of comic book fans being at least closer to viably picking a team of their favorite characters from the comics and standing a fighting chance. This will open up the game to more players other than hardcore PQ fans and keep them more interested.
For your reference, it may be fastest to refer to Shikao’s character max skills thread.
I will start with suggestions on characters I feel are very close to being useful, but still not.
Captain America (Modern)
2 Star Rarity (Uncommon)
At Max Level:
HP: 4450 ← Fine ![]()
Tile damage: 50/45/39/9/10/11 ← Fine so far ![]()
Sentinel of Liberty - Yellow 19 AP ← As often discussed, this is the character’s biggest problem right now. ![]()
I suggest reducing this cost to 14 yellow AP, which puts it juuuust out of the reach of 4x normal match-3s at 3AP apiece, and almost guarantees you will pretty much never first-turn this ability, even with boosts, unless you get some insane, once-in-a-lifetime cascade.
Yes, I know, this is potentially a mini-C. Magneto blue that is theoretically more powerful since it is even easier to make a crit tile, since Cap changes 3 tiles to yellow while Magneto can only change 2 tiles to blue.
And yes, keep in mind, using this ability to make crits with 2-3 existing yellow tiles on the board will return 5-6 yellow AP to Cap when he uses this to make a match-5 or match-6.
However, 19 is just ridiculously expensive and there’s no other character to feed Cap yellow the way Ragnarok feeds Grey Widow’s 19 AP green. Thor’s red doesn’t come close. With a reduced AP cost, Thor and Cap will become the best buddies that comic fans would expect them to be ![]()
Captain America courageously rushes to protect the team’s flank. Transforms 3 chosen basic tiles into Yellow Protect tiles, each with a strength of 6. ← 5?
Level Upgrades
Level 2 – Increases Protect Strength to 7. ← 6?
Level 3 – Increases Protect Strength to 8. ← 7?
Level 4 – Increases Protect Strength to 10. ← 8?
Level 5 – Transform 4 tiles.
Max Level: Damage reduced by 95 per Protect tile ** ← Reduce the protect values if necessary to reduce the utility of the skill, since it would be used more often with a lower AP cost. Let’s be realistic, no one has, or ever will, use this ability specifically to protect themselves from damage. ![]()
**
I would suggest the initial protect tile strength should be 5, then go to 6, then 7, then 8. At max level (85), his protect tiles could protect something like 40-60 damage apiece instead of the current 95.
Star Spangled Avenger - Red 11 AP ← I would increase the cost to 12AP and slightly increase the damage. This ability’s current max damage of 614 at level 85 is so poor that it’s negligible.
The Captain hurls his trusty shield into battle. Hits the target for 50 damage and transforms a chosen basic tile into a 3 turn Countdown tile that returns 8 Red AP.
Level Upgrades
Level 2 – Returns 9 Red AP.
Level 3 – Can target Strike, Protect, Attack, and Web tiles. ← Does 75 damage?
Level 4 – Returns 10 Red AP.
Level 5 – Can target any tile. ← Does 100 damage?
Max Level: 614 damage ← This should be closer to at least 800-ish at max level, I think. Again, this is the guy’s only direct-damage ability, and he’s a 2-star with a level cap of 85. Right now, nobody can touch Thor’s damage, but Thor is also both the tankiest and most damaging 2-star. For reference, at max level, Wolvie’s red does 2225 and Thor’s red does 1113. If this did 800-850-ish, it would in no way jeopardize Wolvie’s or Thor’s damage, but it would make Steve a lot more viable IMO.
Peacemaker - Blue 12 AP
Captain America gallantly launches his shield at the enemy. Stuns the target for 2 turns and transforms a chosen basic tile into a 3 turn Countdown tile that returns 8 Blue AP.
Level Upgrades
Level 2 – Returns 9 Blue AP.
Level 3 – Can target Strike, Protect, Attack, and Web tiles.
Level 4 – Returns 10 Blue AP.
Level 5 – Can target any tile. ← Seems fine to me. No change needed.