Yeah, would like to know that as well. Different regional pricing is one thing, but offering different products within the same region seems particularly insulting to users.
It’s possible that your wife might be encountering a temporary sale offer, whereas your account may not have been selected for it. When it comes to the varying prices in different countries, it’s possible that currency inflation plays a role in that.
We had a guy in our alliance ask about the same difference in resources some weeks back. He was the only one of the 20 of us. Sounds like another A/B price testing where they’re not going to tell us it’s happening and just pretend it’s not.
Steam player here. Mine has always been 20,000 for a stark salary at $99.99 US dollars. When there is a sale, it clearly marks it as a sale, with slash marks through the amount of HP (or iso) you would receive under normal conditions and then shows you the bonus amount of iso. What the OP is showing doesn’t seem to be the normal format for a sale that I have seen before. Maybe its different with other platforms but I believe for everyone it always has shown a clear sale pricing before. This is very weird and the values shown on the gf phone don’t seem to equal out to what a normal sale is.
Sales are also always clearly marked when they happen on mobile. It is for me on iOS anyways.
Could be from deleting and reinstalled through Amazon Underground app for a buy with cheaper Amazon coins, then delete/reinstall again on Android. There’s used to be a bug there that gave Android players a new player bonus on purchases, but that was supposed to be fixed.
Stealth pricing test to see if people are going to use it… questionable move considering almost no one will notice if they don’t say something about it…
How hilarious/awful would it be if they “tested out” putting retired 4*s in classics, didn’t tell anyone, then when there wasn’t a big uptick in classics being pulled, assumed that people didn’t want it.
Yeah, I gotta call this out. When there’s a sale it’s very clearly marked as a sale, with the normal value slashed out, like Daiches said. This isn’t that.
If it is A/B testing I wish they would realize how terribly underpriced ISO is. 100,000 for $100 is still not worth it. I’d rather them leave HP where it is and double or triple ISO. 156,000 or 234,000 ISO for $100 is way more reasonable.
The scary thing is they’ve had the option to buy ISO right next to the option to buy HP for the same amount of real money… I’m guessing if they saw sales of one dry up they’d adjust price… the fact that haven’t makes me sad for the people forking over money for ISO…
I’ve seen a LOT of variance in store pricing… stark as an 18k with 20% bonus in the Google Play store, regular pricing in the Amazon Store install…
It’s A/B testing to make sure they’re getting the most decisions to transact at the most profitable points possible for them, nothing more, nothing less.
Okay, I hate that they’re doing this, but I’m so glad that someone posted about it. I’d noticed last week (I think - I’m not good at keeping track of time) that my store offers seemed to be more HP for the same price, and was starting to think I was imagining things. I don’t look at the store very often, at least not on purpose.
With the HfH store, at least the different price points offered different resources, this does not. I realise that currency conversions and OS differences cause some disparity in prices, but to offer two people in the same country, using the same platform, two different prices for the same product isn’t testing. I could say what I think it is, but I don’t want to see my kitty avatar behind bars.
Sales on Steam vs. Play Store vs. Amazon Appstore have different paythrough to Demiurge and D3; there’s definitely a differnece in profit.
Similarly, it costs serious cash to have development staff and pay licensing costs.
Yes, there’s no physical goods to deliver but don’t make the fundamental error of assuming that the digital goods have no production cost, just a (nearly) fixed production cost. (Traffic spikes can have notable cost since they’re hosting the game servers on AWS).