I picked up a few of the recent sale packs, and the changes have me a bit overwhelmed. I’m looking to improve my PvE clear times, and not sure how best to proceed.
https://mpq.gamependium.com/rosters/froggerjohn/revisions/116
(If you check out the diff for that revision, you can see the effects of the recent changes).
One of the target goals of the sale was America Chavez, now 5/3/4, and this did indeed make a big difference against the Dark Avengers nodes in The Hulk. Along with Hood and boosted 1-cover Okoye, I’m getting a taste of the fast clears you guys with the big guns are used to.
The main area where I’m still struggling, is the essential nodes when they have active tile-movers. Especially the 4e, where I usually have a low-cover 4. In The Hulk, the 2e/3e/4e nodes took me longer to clear then all the other nodes combined.
Notable new roster highlights:
Champed Ghost (didn’t actually mean to, but opened the red covers first without thinking, so I had to champ to get a 3/5/5)
12-cover Medusa (250), America (238), and Vulture (140).
Fully-covered RHulk (78) and Wiccan (78) – but a long way from having enough iso.
164K iso, 14K HP, <20 CP, 77 LTs.
Current 4BH is on America.
Tips for where to focus next would be most appreciated.
Here’s some of what I tried on the 3e/4e nodes:
America/Hood didn’t have anyone to reap the high-damage crits, so took a long time.
America/Okoye [or Ghost] was great when it worked, but not reliable when the AI gets a lucky cascade.
Falcon/W4sp wasn’t bad, but highly dependent on getting a favorable purple/yellow board.
Medusa/Carnage showed a bit of promise, but was never ‘fast’.
Medusa/Patch I forgot to try, but would also be dependent on favorable board.