Finding similar posts to this, I thought I would start a new thread that hopefully does away with some of the name-calling.
I’m a recent player. ~3 months or so. I’ve spent way too much money on this game, WAY more than zero dollars.
I used to be able to compete in PvE. PvP was always a struggle, I don’t have any maxxed-out characters, and only a couple of 13-covered 3-stars. I have tons of characters, just none of them maxxed.
In the past couple of weeks, PvE has gone from difficult to RETARDED.
I’m currently trying to fight a level 120 Daken/Moonstone/gimp in PvE. I have a lvl 180 Elektra and several 100+ characters. I have yet to successfully complete this node.
The reasons, from what I can deduce, are the following. I hope other people will chime in with their own observations.
NPC difficulty increase
- Much higher increase in damage of NPCs (aka gimps)
- Much more frequent placement of countdown tiles
- Much higher rate of lucky placement of countdown tiles (either tucked away in a corner, on top of my trap, etc)
- Much higher rate of lucky cascades when countdown tiles expire
Enemy Hero difficulty increase
- Much more frequent use of powers
- Smarter use of powers (aka using powers right before getting killed)
- Much higher rate of lucky placement of tiles
- Much higher rate of lucky cascades when matches are made or powers are used
- Cascades and powers are extremely lucky in eliminating player tiles
- Much higher rate of multiple power uses in a row
Player difficulty increase
- Much lower rate of lucky cascades compared to enemy
- Extremely high rate of unlucky placement of tiles
rant on After playing constantly for the last two weeks, I’ve concluded there IS NO WAY the AI could possibly lucky in all aspects of the game. This MUST have been coded into the game behind the scenes. 90% of the time when I place a tile on the board it is gone within ONE turn. This is extremely aggravating for those of us who rely on characters who places tiles, rather than do direct dmg (e.g. Elektra vs Cyclops). The really telling thing is that I even get wiped on some of Deadpool’s daily missions now, and that NEVER happened prior to a couple of weeks ago. There is just NO WAY, NO WAY the AI is getting constantly this LUCKY. If it isn’t luck, it has to be code. rant off
The aggravation level, due to the recent changes, has gone from, I dunno, 2 out of 10, to now 10 out of 10. I’m to the point where I’m probably going to move on to a different game if doesn’t get changed.
The AI intelligence increase and dmg would be acceptable, if they also increased the effectiveness of OUR heroes. But that is not the case.
The fact that the AI is constantly “lucky” while we are constantly “unlucky” just adds Hydrocholoric acid to the wound.