Hi there Devs & Devettes! So I had cause to be reminded of this again today, so I checked my game and saw the wording of Magnetic Repulsors says it deals damage at the start, moves 4 random tiles to the center, and then converts the center 4 tiles to red.
And I checked the Bug Status List thread to see whether or not this was listed in there, which it’s not.
And it’s been a while since I’ve used Riri so instead of taking Thanos, Star-Lord, and R4G into The Big Enchilada I took in Riri, SWitch, and 2* Magneto. Just to make sure I could get the Blue to fire Magnetic Repulsors and check whether or not the damage is now done immediately when you fire the power, which is how it’s worded.
But nope. Tiles were moved to the center, tiles were changed to red, matches were made, cascades were resolved, and when the dust had finally settled…Riri dropped the hammer and the damage component kicked in. Even though the damage is supposed to be dealt before the center tiles are converted to red. Because that’s what “…and then…” actually means.
This happens…and then that happens.
So I’m really curious. Is this a bug, or not? If it’s a bug, maybe you could add it to the list. I mean it’s only been 2-1/2 years since I brought it to your attention. That should have been plenty of time to add it to the list, right?
But you haven’t added it to the list of known bugs, and it’s not like it’s not a difficult “bug” to test/reproduce and confirm its presence. So does that mean this is not a bug?
So…if it’s not a bug, and if the damage component is supposed to resolve at the very end after the tile conversion and after any matches and cascades resolve…then fix the wording.
And if fixing the wording IS too difficult because you’d have to change the phrasing in every language which MPQ supports, then just fix the power so the damage is dealt at the very start of the move, being in the order in which it’s currently phrased.
Failing that, just add it to the list of known bugs and I’ll stop bugging you about it every 6-8 months.