I’m not convinced that scaling should apply to the Gauntlet event. This event is placed as a PVE, and yet is a non-competitive event. Currently, I’m looking at mission 16, and by whatever formula is used, this “Normal” mission features level 192 characters that tore my empowered team apart. I could conceivably get through it but:
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“Normal” difficulty is starting a little soon. 16 is the second mission in the second leg. Increase in difficulty shouldn’t go up to “Normal” until halfway through or toward the end of that leg.
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There’s no need to treat this one like it’s a competition. There’s no true ranking, nobody’s being kept away from awards by not grinding or getting awards by doing it.
I was hoping to see the Gauntlet as a sign of my progress in the game. To play through it and say to myself, “The first time, I was barely able to get into the second leg, the second time, I made it into the third before the enemies were too much, and this time, I may have the strength to complete it.” Instead, it looks like leg three is out of reach again.