Because abilities trigger (e.g. placing a countdown tile) before countdown tiles decrease each turn, they had to make it 5 so that it was 4 when your turn actually starts. Would have required a nasty code hack and potential to break other stuff (you really want to push them to risk this for a ui issue with everything else going on?) if the wanted to change the order just so it started and stayed at that value.
You aren’t being cheated of a turn, it was designed to be 4 actual turns. If they were to fix it to not show how it does, you would still be looking at a 4 turn countdown tile when the countdowns and abilities have all completed processing.
If one knows the rules of the game exactly, ( which resolution follows which ), than the description is infact false.
sarcasm mode off!
Would have required a nasty code hack and potential to break other stuff
This is actually the nasty hack. For future abilites, this dev-cheat may be a bug-source. Like someone stunning everyone who uses a passive.
Hulk anger CD resolves, match5 created. (Or simply a CD-resolution-1-tile-drop creates match5)
SW tile is below the place of resolution described above.