SCL10 PVE timer starts after 1 clear...?

I only noticed this after 2nd clear of the Cosmic Chaos last sub CN. The points available went to 0 with the timer states full points in 1d… Tested with all other nodes and they’re the same.

I welcome the QoL change, but 1 clear is a bit much… And as usual, no announcement whatsoever. :expressionless:

Same issue for SCL9… at this point pretty sure its a bug. a message from the dev would be nice to know if it will stay that way or if we f ourselves grinding the nodes as usual

This is after you updated to 334.

It is certain the devs didn’t intend to knock 2-3 hits per node off pve grind. This is a bug, I’ll bet my roster on it.

Time slice 3 here and mine were fine just now.

Actually looks like it’s the 334 update, I haven’t downloaded it yet.

And it’s back to normal now. The effing bug tricked me… Even all the stores and vaults were missing just now. Really fed up with the devs… Wft indeed…

So i ended up in T500 range because of this bug yesterday…

Any word/feedback on compensation?