I play SCL 10 often, but usually just 4x the trivial nodes and 1 or 2 hits on the rest, to get the 4 star cover, sometimes up to the final 4 star shard reward. With polaris boosted and this 4 star list in general having good synergy, plus easy goon nodes, I am hitting more today. Has it always been that ALL nodes are 4 hits total in SCL 10? I was surprised when the cooldown appeared after 3. Or is this where there are only rewards to 4 hits but you can keep hitting to 6 on cooldown? Sorry, I have probably just been sleepwalking through this for a while
They changed that relatively recently, to reduce the play time investment of SCL10. Very welcome change.
Wish they implemented this for other SCL too. I wouldn’t mind shaving some time off my clears in SCL8.
Totally agree. When I drop down to 8 for some events where I feel I cannot complete what I want to in 10, such as the final wave node of Howard to get the cover, it feels like such a chore to grind out progression