Sorry if mentioned before, but is there a reason why the description for secondary powers isn’t listed until that power is triggered?
It’d be helpful to know what’s going to happen in game or if you want to preview without going to the page in the character forum.
I think a red name (Cthulhu maybe?) mentioned they are working on something that would allow this, but weren’t done testing it. That was a while ago though, so we might see something soon. Or not.
They need to be able to implement a method of accessing the secondary text without the text spilling out of the text box. So it’d technically be a new feature.
It really needs adding in. When we have characters like Gwenpool where I literally have no idea how powerful her green is without heading to the wiki or something, there’s an issue.
Likewise there’s no indicator as to what adding covers to her purple does.
Hawkguy really, REALLY highlighted this problem. Who the heck knows what his damn blue does from shot to shot!?
There’s also Nova, no idea what Rocket Man does, though you can at least click on the 4 cover icon to see. 4* Punisher’s black changes. Miles Morales’ “Surprise!” move is a total mystery. Can’t see what any of OML’s moves are.
There are probably more I’m forgetting, but it’s been a problem since they started giving more conditions to moves.
Except that you can read the power that’s current so they can toggle it depending on what’s active, you’d think they’d be able to just set up a toggle button, but I’m not a dev so…
In Clash of Clans, there’s a “…” button underneath powers that lead to other powers. When you push the “…” button, it toggles between the original power and the special power.
There should be something similar to this that they can implement.