At the risk of disappearing in all the spam here:
Could we maybe get a way of seeing how much life our opponents (and our own characters) have left in %?
Would really help when using Retribution and Ares ![]()
At the risk of disappearing in all the spam here:
Could we maybe get a way of seeing how much life our opponents (and our own characters) have left in %?
Would really help when using Retribution and Ares ![]()
Seconded!
Seriously, if MPQ resets one more time on me when I swap directly from the game to my calculator to see if Hulk is under 30% yet, I’ll… grumble a lot about how the game really needs to stop being so needy.
Good idea. Once you’ve got the AP stored up, the character (Retribution target, or Ares) could be surrounded by a subtle pulsing red aura when they’ve reached the HP threshold.
While that may idiot proof it a bit, I think if they implemented such a feature, each 10% based attack should have it’s own color pulse.
What if you are facing down a Punisher with your own Ares, he starts to pulse for Retribution (letting you know he’s at increased risk), but think it’s time for his Rampage.