Please use the correct terms in character and environmental ability descriptions. It appears an effort is made to distinguish Shatter and Destroy but usage appears inconsistent. It would help players to know whether to expect AP or not. I ignored certain environmental abilities because I wasn’t aware they would generate AP.
Shatter implies damage is dealt and AP is obtained.
Destroy implies only damage is dealt, no AP is obtained.
In the Lab setting, for 240 environmental AP, 21 tiles are randomly destroyed according to the description. That would ordinarily “suck” however what isn’t said is that AP is obtained for those tiles.
In the City setting, the Narrow Alley environmental Ability destroys the left and right columns. That also would ordinarily “suck” however what isn’t said is that AP is obtained for those tiles.