Here is a list of changes that will be coming to the game this Thursday (6/29):
Sandman (Flint Marko) will be added to packs and Gwenpool (Gwen Poole) will be leaving packs. Two characters from the Spider-Man universe will be receiving a character update this season. A preview of the changes can be seen below:
Spider-Man (Classic)
When the Going’s Tough - 12 Yellow
Power now deals damage. If both of Spider-Man’s allies are downed, this will deal even more damage. At power levels 4 and 5, only one of Spider-Man’s allies need to be downed.
Venom is now able to reduce the strength of Enemy Protect tiles to 1. Matches made by Venom deal up to 75% more damage but Enemy Red and Blue (and Purple at Power levels one through three) matches deal increased damage to Venom.
Deals damage plus additional damage for each Enemy Protect tile. The power now has a passive component that creates enemy Protect tiles when enough damage is dealt to an enemy.
I’ve been waiting for his fix (4Venom) too. Although, his power set seems way too convoluted (another 5/5/5 preferred syndrome). Hope the number will make up this complicating mechanic.
Venom becomes the anit-C4ge. Symbiotic Fury will probably remain a 3 if you’re dealing with protect tiles. Looking forward to numbers for both of these.
The way I read it, Give and Take will reduce enemy Protect tiles, increase Venom’s match damage (only, ala Thanos, only passive), and increase the damage that Venom (only) takes from Red and Blue matches. So if Venom isn’t tanking everything and Protect tiles aren’t a huge concern (hah), you could leave this at 3 and be pretty happy, I would think.
unless the damage is massive the 3* spiderman still won’t be very interesting, the changes sure don’t make him work any better with miles/gwen as they need yellow to make web tiles.
will need to see the numbers on venom but doesn’t sound great either, I don’t have faith that the numbers will be high enough to make him above mid tier.
I don’t see 3* Spidey as any more interesting if he doesn’t create more web tiles. I reserve the right to change my opinion if the dmg numbers are huge.
Venom basically just becomes the answer to C4ge and certain Wasp teams.
Can’t believe they left Venoms green at 13ap. Unless he creates an enemy protect tile for only match damage it’s still going to be near useless unless you team him with Carnage. His black is only a very slight improvement and still forgettable.
3* Spidey is still meh
It took Demiurge three tries to get carnage right, here’s hoping they can get these two right on their third attempt.
Yellow powers that do damage have a decent history in 3* tier. Righteous Uppercut, Flames of Faltine, and… well, those 2 are good. Oh, Thunder Strike too. Still not sure Twin Pistols should end the turn. I’ll stay hopeful on the Spidey change.
well it could do a million damage and it still wouldn’t help at all in finishing off a miles/gwen team.
that is the issue. they use yellow to make web tiles, thus to get that team going you need to use yellow to make web tiles so spider man’s yellow remains useless in that regard. if it had some web tile based passive added it would be more interesting.
It might be nice to add to purple “when a friendly protect tile is matched, make a random basic tile a web tile.” Something to really differentiate it from Adamantium Bones, but only on your turn.
Spidey AND Venom buff? Awesome. I’ll wait until the final numbers are up to make a final decision, but I’m thankful the devs finally got around to this after all mine and other’s complaints. What’s next? Dazzler?!?
An all Spidey team probably shouldn’t be the goal with that color redundancy. But I agree there needs to be some sort of web tiles component for it to be useful.