Peter Quill, also known as Star-Lord, is a thief, a liar, and a cheat. He’s also a pretty good guy. The son of the king of Spartax and a woman from Earth, Star-Lord’s saved the universe from certain destruction more times than he can count. He united the Guardians of the Galaxy during the Phalanx Conquest and has been their fearless leader ever since.
IceIX Edit: Added pre-release ability upgrade info.
Cthulhu Edit: Added the revised stats after R110 per requests, kept the old stats, let me know if you want me to remove the old stats.
Star-Lord (Legendary Outlaw) ![]()
4 Star Rarity (Legendary) (Obviously)
At Max Level: HP: 13995: 74/65/13/85/11/12/4.0x
- **Sleight of Hand 10

**
Peter pulls the old switcheroo and swaps 2 of his enemy’s possessions with a little surprise. He turns selected tiles into 3-turn Countdown tiles which deal 83 damage to the enemy team plus an additional 157 damage to the target.- Level 2: Countdown tile deals 296 damage to target, plus 148 damage to the entire team.
Level 3: Turns 2 selected tiles 3-turn Countdown tiles that deal 148 damage to the enemy team plus an additional 296 damage to the target.
Level 4: Creates 2 2-turn Countdown tiles that deal 277 damage to the enemy team plus an additional 517 damage to the target.
Level 5: Creates 3 2-turn Countdown tiles that deal 277 damage to the enemy team plus an additional 517 damage to the target.
Max Level: - Level 3: Creates 3-turn purple countdown tiles that deal 288 damage to enemy team plus and additional 578 damage to target.
Level 4: Creates 2 2-turn Countdown tiles that deal 540 damage to the enemy team plus an additional 1011 damage to the target.
Level 5: Creates 3 2-turn Countdown tiles that deal 540 damage to the enemy team plus an additional 1011 damage to the target.[/color]
[/list] - **Everyone With Me 0

**
(PASSIVE) Star-Lord reacts to the situation and quickly pulls together a plan. When the enemy uses a power, place a 3-turn Countdown tile. While at least one such tile is on the board, all friendly Red and Yellow power costs are reduced by 1. When the tile expires gain 1 random AP.- Level 2: Place a 3-turn countdown tile (up to 4 tiles), while countdown tile is on the board all friendly Red, Yellow, Blue power costs are reduced by 2. When Countdown expires gain 1 random AP.
Level 3: Place a 3-turn countdown tile (up to 4 tiles), while countdown tile is on the board all friendly Red, Yellow, Blue, and Green power costs are reduced by 2. When Countdown expires gain 2 random AP.
Level 4: Place a 3-turn countdown tile (up to 4 tiles), while countdown tile is on the board all friendly Red, Yellow, Blue, and Green power costs are reduced by 2. When Countdown expires gain 3 random AP.
Level 5: Place a 3-turn countdown tile (up to 4 tiles), while countdown tile is on the board all friendly Red, Yellow, Blue, Green, and Purple power costs are reduced by 2. When Countdown expires gain 3 random AP.
Max Level: - Level 3: Create a 3 turn countdown tile. Friendly Red, Yellow, Blue, and Green power costs are reduced by 2. When tile expires gain 2 random AP.
Level 4: Create a 3 turn countdown tile. Friendly Red, Yellow, Blue, and Green power costs are reduced by 2. When tile expires gain 3 random AP.
Level 5: Create a 3 turn countdown tile. Friendly Red, Yellow, Blue, Green, and Purple power costs are reduced by 2. When tile expires gain 3 random AP.[/color]
[/list] - **Oldest Trick in the Book 8

**
Star-Lord points past his enemy and shouts “Hey! Is that Beta Ray Bill?” before swinging in with a sucker-punch. Star-Lord deals 398 damage. He deals an additional 120 damage per friendly countdown tile up to 6.-
Level 2: Deals 621 damage to the target enemy and an additional 148 damage per friendly countdown tile up to 6.
Level 3: Deals 760 damage to the target enemy and an additional 203 damage per friendly countdown tile up to 6.
Level 4: Deals 999 damage to the target enemy and an additional 323 damage per friendly countdown tile up to 6.
Level 5: Deals 1405 damage to the target enemy and an additional 591 damage per friendly countdown tile up to 6.
Max Level: - Level 3: Deals 1482 damage to the target enemy and an additional 398 damage per friendly countdown tile up to 6.
Level 4: Deals 1948 damage to the target enemy and an additional 633 damage per friendly countdown tile up to 6.
Level 5: Deals 2793 damage to the target enemy and an additional 1157 damage per friendly countdown tile up to 6.[/color]
[/list]Previous Stats: <span style="font-size: 150px">Star-Lord (Legendary Outlaw)</span>  *4 Star Rarity (Legendary)* (Obviously) <u>At Max Level:</u> HP: **13974** 2960 base Tile damage: <span style="color: darkgoldenrod">73</span>/<span style="color: red">64</span>/<span style="color: blue">11</span>/<span style="color: purple">82</span>/<span style="color: green">10</span>/11/4.0x -
**Sleight of Hand 10

**
Peter pulls the old switcheroo and swaps one of his enemy’s possessions with a little surprise. He turns a selected non-Countdown tile into a 3-turn Countdown tile which deals 785 damage to the enemy.- Level 2: Countdown tile deals 1350 damage
Level 3: Countdown tile deals 1915 damage
Level 4: Can select Countdown tiles. 2 turn Countdown tile deals 2049 damage.
Level 5: Countdown tile deals 2504 damage, plus 731 damage to the enemy team.
Max Level: 4973/1451 damage.[/color]
[/list] - **Everyone With Me 7

**
Star-Lord quickly pulls together a plan - or at least most of one. Places a 3-turn Countdown tile. While at least one such tile is on the board, all friendly Red and Yellow ability costs are reduced by 1. (Dev note: This is placed on a random Yellow tile)- Level 2: Friendly Blue ability costs are reduced by 1.
Level 3: Places a 4 turn Countdown tile. Friendly Green ability costs are reduced by 1.
Level 4: Friendly Red, Blue, Green, Yellow ability costs are reduced by 2.
Level 5: Places a 5 turn Countdown tile. Friendly Red, Blue, Green, Purple, and Yellow ability costs are reduced by 2. [/color]
[/list] - **Oldest Trick in the Book 8

**
Star-Lord points past his enemy and shouts “Hey! Is that Beta Ray Bill?” before swinging in with a sucker punch. He creates a 2-turn Countdown tile which deals 612 damage. While at least one such tile is on the board, all enemy Red and Green ability costs are increased by 1. (Dev note: This is placed on a random Red tile)- Level 2: Deals 802 to the target enemy. Enemy Yellow ability costs are increased by 1.
Level 3: Places a 3 turn Countdown tile. Enemy Black ability costs are increased by 1.
Level 4: Deals 1897 to the target enemy. Enemy Red, Yellow, Green, and Black ability costs are increased by 2.
Level 5: Deals 3525 to the target enemy. Enemy Red, Yellow, Green, Black and Blue ability costs are increased by 2.
Max Level: 6998 damage.[/color]
[/list][/list][/list][/list]
- Level 2: Deals 802 to the target enemy. Enemy Yellow ability costs are increased by 1.
- Level 2: Friendly Blue ability costs are reduced by 1.
- Level 2: Countdown tile deals 1350 damage
-
- Level 2: Place a 3-turn countdown tile (up to 4 tiles), while countdown tile is on the board all friendly Red, Yellow, Blue power costs are reduced by 2. When Countdown expires gain 1 random AP.
- Level 2: Countdown tile deals 296 damage to target, plus 148 damage to the entire team.
