Started game with 11 health

After the match i lost because of connection issues (see my previous post), I started the next match with 11 health.
Also lost that one.

This has been a persistent bug for awhile now. It was declared fixed in the 3.6 patch, but wasnt really fixed.

https://forums.505go.com/discussion/76109/error-started-game-with-10-health-fix-in-3-6/p1

I have not experienced this bug since 3.6 but had it in TGT again, also have a post on that. Seems that it broke again.

Yeah the devs have a really hard time keeping things fixed when new updates come out. I guess this broke again for some reason.

I experience it every time I have severe network/connectivity issues during a match. It doesnt happen often, but it’s certainly happened after the 3.6 update. 3.6 introduced the Fbthlp event, and according to this thread:

https://forums.505go.com/discussion/79178/sww-error-after-battle-fbthlp-multiple-events-fixed/p1

People were experiencing this due to the connectivity issues the first runs of Fbthlp had. This issue isnt a result of any one event, it comes from connectivity problems. We just havent any major connection issues since the Fbthlp events.