Part two in a series
Whenever it comes up that Steam players are a very small percentage of the MPQ population and every time I get a player survey, I always ask the same question: “Why aren’t there Achievements and Steam Trading Cards?” For this post, I would like to discuss trading cards
For a minimal, one-time effort from the art department Steam Trading Cards would create a new revenue stream, generate publicity, and provide an additional incentive for in-game purchases. If you care at all about players on the Steam platform, why would you not implement them?
Q: Say what? Nothing on Steam is a minimal effort. Coding is hard.
A: This isn’t about coding, it’s all about the art. All you would have to do is create images for 6-12 trading cards, 5-8 backgrounds, and 4-8 emoticons. Simply pasting your existing art into blank screens would be enough if you wanted to be lazy. Then say to Steam “Hey, we’d like to add cards, here’s the art” and they do almost all of the rest of the work.
Q: But how does that create a revenue stream?
A: Every time a card, background, or emoticon is sold on the Steam market, you get a cut of the sale. Free money. The better and more popular your art is, the more it sells for, the more money you make. The cool and unique style of MPQ has always been a big attraction. Why not showcase it?
Q: But it really isn’t that much money, is it?
A: As Geddy Lee says, ten bucks is ten bucks.
Q: What’s this other stuff you’re claiming it will do?
A: Every time a person uses one of your backgrounds or emoticons, it’s publicity and even people who don’t play the game might be tempted to buy a cool Spider-Man wallpaper or X-Men emoticon if they see one. Whenever someone buys DLC from the Steam store, they get additional Steam trading cards as a bonus incentive. Once cards are active, neither of these things require any effort on your part.
Q; We’ve got a lot of stuff to do and we really can’t be spending any time on such a small portion of our player base.
A: Steam players have a lot of games to choose from and they really can’t be spending any time trying one that doesn’t even put forth a small amount of effort.
I know an official response to a forum post is not going to happen but I would really like to know how it is that this game has gone on for so long without someone explaining why Steam trading cards aren’t a good idea for MPQ.
For part one of this series, look here: https://forums.505go.com/discussion/74087/steam-achievements-seriously-why-not