This is to keep things fair and allows all difficulties to compete.
everyone starts with the same difficulty in an event.
the NPC’s start low level and the missions low points.
Each time you beat a mission the NPCS level scale up and so do the points.
Once you beat the final difficulty for a mission, the mission becomes worth 1 point.
Mission difficulty is NOT liked to other missions they act independently
Reset difficulty every 8 hours to base level and points.
All that does is ensure the people with the highest levelled characters are the only ones able to earn points, since they’re the only ones able to beat the higher level guys.
This is a better suggestion with my modifications to it lower in the thread