So we got one star, three star, and four star Iron Men in MPQ thus far. I know, I know, you guys hate getting carbon copy of the same character with different rarity like Spiderman or Hulk. But hear me out! I was thinking of making this speculation of Iron Man into either two or five star depending on how popular this post gets:
Iron Man (Model 50) ![]()
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Extremis 3.0: -
(Passive) Stark spreads the Extremis 3.0 virus around his vicinity, granting perfection to everyone in his image. Whenever there is a yellow Countdown tile, everyone gains 150% boost in match damage and 100% bonus strength in special tiles.
Level Upgrades
Level 2: Friendly team must pay a sum of 10 yellow AP to continue the Extremis benefits, or lose 1500 health each turn.
Level 3: Enemy team must pay a sum of 10 green AP to continue the Extremis benefits, or lose 1500 health each turn.
Level 4: Friendly team must pay a sum of 5 green and yellow AP to continue the Extremis benefits, or lose 1000 health and reduce match damage to 50%.
Level 5: Enemy team must pay a sum of 15 green and yellow AP to continue the Extremis benefits, or lose 2000 health and reduce match damage to 50%.
Max Level: Friendly team gains Extremis benefits at no cost and no penalty. Enemy team must pay a sum of 20 green and yellow AP to continue the Extremis benefits, or lose 4000 health and reduce match damage to 75%.
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Stark’s Ego: - ![]()
12 AP Nothing pleases Tony more than having an audience worshipping his existence. If there are less than 10 tiles bearing Iron Man’s icon, create 5 yellow tiles on the board.
Level Upgrades
Level 2: If there are less than 10 tiles bearing Iron Man’s icon, create 5 yellow and 5 green tiles on the board.
Level 3: If there are more than 10 tiles bearing Iron man’s icon, heal Iron Man by 30% of his total health.
Level 4: If there are more than 15 tiles bearing Iron man’s icon, heal your entire team by 30% of their combined amount of health.
Level 5: Spend all 30 Green and 30 Yellow AP to win the current match automatically or pay $99.99 USD (real money) to win every match for 24 hours.
Max Level:
Level 3: If there are more than 10 tiles bearing Iron man’s icon, heal Iron Man by 50% of his total health.
Level 4: If there are more than 15 tiles bearing Iron man’s icon, heal your entire team by 50% of their combined amount of health.
Level 5: Spend all 30 Green and 30 Yellow AP to win the current match automatically or pay $99.99 USD (real money) to win every match for 48 hours.
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Iron Sight: - ![]()
10 AP Iron Man establishes a network of surveillance drones all over the city. Create a yellow Countdown Tile. For each passing turn, destroy one Team-Up tile on the board and deal 700 damage.
Level Upgrades
Level 2: Destroy all Team-Up Tiles on the board. Deal 900 damage for each Team-Up Tile destroyed by the Countdown Tile.
Level 3: If there are no Team-Up tiles on the board, destroy all normal tiles on the board that does not have Iron Man’s icon. Deal 1200 damage for each non-Iron Man tile destroyed by the Countdown Tile.
Level 4: If the Countdown Tile is destroyed or overwritten, spend 15 Team-Up AP to replace the lost Countdown Tile.
Level 5: Gain AP for each tile destroyed by Iron Man’s yellow Countdown Tile. Deal 1600 damage for each non-Iron Man tile destroyed by the Countdown Tile.
Max Level:
Level 3: If there are no Team-Up tiles on the board, destroy all normal tiles on the board that does not have Iron Man’s icon. Deal 1800 damage for each non-Iron Man tile destroyed by the Countdown Tile.
Level 4: If the Countdown Tile is destroyed or overwritten, spend 15 Team-Up AP to replace the lost Countdown Tile with 2 duplicate Countdown Tiles.
Level 5: Gain AP for each tile destroyed by Iron Man’s yellow Countdown Tile. Deal 2800 damage for each non-Iron Man tile destroyed by the Countdown Tile.
Please don’t hate on this post, it’s just speculation, and nothing more. I would hate to see F2P players getting screwed over by this jerkwad Iron Man (and D3 game developers) even more…
