Supports problem

Noticed in the latest Hulk PVP , the banned supports for PVPs are back in play, is this a glitch? also cetrain suppots like baton and quantum are not functioning proplery can you guys fix.


No season banner either. The list of screw ups just keeps growing.

Seems highly likely they pulled the last run of this PvP and just updated the dates. Forgot to add a banner. We can’t know how they ban supports exactly but maybe there some code they add to the event to restrict them each time and forgot.

(sarcasm) I’m not surprised at all… Isn’t this what you guys wanted? Enabling all supports in all events? (/sarcasm) :rofl:

I dunno who ā€œyou guysā€ are but the majority of players were against PvP supports.

They could have left some of the teams they are nerfing in place without supports.

The game is just a mess.

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I did actually.

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Me too. But then I also liked fighting 20 seed teams so…:man_shrugging:

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Anyone else having an issue with the pre-match power numbers vs. in match?

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Is getting the basics right a priority for this new administration? Or is it just part of their ā€˜let’s make this game harder and less fun’ philosophy?

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On the actual topic, I tried equipping Fantasticar to Hulk but it wasn’t triggering in match. I think we just have a graphical issue again where the banned support you’re equipping may be disabled but there is no on screen clue that it is disabled until you’re in match. Hope this helps!

Hasn’t this been the case for a very long time?

When looking at boosted characters pre-match it will show their unboosted numbers, then their boosted numbers once in the match.

I’m not saying it’s good or helpful, but it is at least not new, by a long stretch!

When banned supports can be brought in equipped pre-fight, they won’t show as equipped while in an actual fight and they won’t trigger.

Thanoscopter, Leapfrog, Arrow are all working correctly in the fight. Haven’t tried Car, but is your MEH actually tanking anything so that it does something?

I had to reread what Fantasticar does. It’s certainly possible that you’re correct. I confess I missed that it only triggers off heroes and there’s a decent chance all the matches were Juggernaut.

I think the issue being observed here, unless I’m mistaken twice in one morning, is the opposite of what you describe? It’s showing a boosted 70k before match and an unboosted 16k during.

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Of all the things they’ve ā€œfixedā€, this would be a nice QOL detail. I’m pretty math stupid and while I know there’s a formula to calculate (uncomplicated) damage, I’m stupid and a little lazy.

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It is very, very likely this was the case. Main Event Hulk PVP, prior to the current event, had only been run once during his release… back on 11/21/2017!

So the return of the banned Supports would indicate little to no changes were made to ensure the event was updated to the current standards.

Banned supports are banned again. All my supports were removed in fight as well as on the opponents.

I did update if that’s part of it.

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Yes I’ve noticed that but that’s not what this is. Pre match it shows the damage is 74k for Gamma Powerbomb. In match Gamma Powerbomb shows and does 16k damage.

Those numbers are very off regardless of boost status

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In-fight and pre-fight numbers for a descended 370 Deadpool.

Edit: apologies, off topic.

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I’ll let it pass…this time

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