Looks like when you are in a Survival node with more than 3 enemies in the same wave (this is why we didnt see it before in DDQ), when the 4th enemy enters the fight, something weird with the positions happens and the enemy that is supposed to be in front, instead of appearing as the char in the left, closer to the player chars, it appears in the far right, closer to the screen! It has the correct image (facing the enemies) but the position is wrong. And this is still the enemy that gets the damage when you attack. It is then quite hard to make them cycle, because positions are all messed up.
Seems it is just a graphical problem, it is much harder but we are still able to rotate enemies. And once you have managed to rotate enemies, everything looks like goes back to normal and works fine. But it is quite hard to rotate enemies.
A couple of guys confirmed that they have experienced this problem so I guess it is not just me.