I’m one of them! Not sure about node cap currently, same for recharge.. But since this event is the most complex pvp event to build for I’m fine with one match per node to start with.
Personally I find the complexity of the event very much increases the time I spend pondering building my decks, but not so the amount of time I spend playing games. So adding a game each node wouldn’t really do much to increase the total time I spend on the event.
If you are so lucky to be in the perfect time zone then max charges is nice so I guess that TDW with its complexity starts with 1 to ensure no time zones are disadvantaged.
Some like the deck building aspect just as much as the execution of the deck, I’m not one of them, but I acknowledge that they exists and should also be able to enjoy TDW.
Personally, I don’t have to much time this weekend so I have opted to reuse my decks from last run, with a few alterations.
Yeah, five node events should start with one charge, you’ll get 5 more plays every recharge… It’s a good pace. Needing to burn two hours to get to your first clear because you start with 15 games to play is a grind.
Usually I wait a while before joining and to clear 4-6 games per node then is one of my least favourite parts of the game. Of course it is my choice as I join later, but with 1 initial charge it’s a lot better (for example when I joined TDW 5 hours ago or so).
I currently have only lost 2 points total because I played a creatureless deck where I needed to do 12 points damage to enemy creatures… Guess my rewards level? I am at 48 nearing level 50+ rewards…