I also have 30+ health packs. But I realize that as I level my characters more and more each health pack is worth more and more HP so it’s getting even harder to use them up now, especially since I’m also playing to avoid taking too much damage.
Honestly, the weak spot is your Wolverine. The levels of the other 2 almost don’t matter. Get your Wolverine to 60 and almost all pve becomes some flavor of cake.
I have to say in this mission it’s much easier if you swap IM40 for cap. I do the mission with spidey 50, wolverine 50 (but could be lower, doesnt matter) and cap 45
I don’t know why cap would be nice for this. He doesn’t generate ap for Wolverine, his count downs can easily get eaten by gravity warp and there isn’t enough enemy count downs to make him shine.
He has enough hp to tank all the damage and he makes really good damage with all his maches so the other two can be nice and save, also his red is nice to get rid of the sniper countdowns and is not eaten as often as you think from gravity warp because the AI never targets it specificially or something in the vicinity. I only wanted to say that I find the mission pretty easy this way
There’s no sniper. There is an assassin that tickles though. I’ve honestly not had a problem that stun lock can’t solve. Both my spidey and IM could be level 15 for what it’s worth. Wolverine is the only character you need in all of pve.
High level Cap does mega damage in this with multipliers etc. So if you have a character who can create easy multiplier tiles, you can make short work of Rag and co.