The crashes were _not_ fixed

First game played - crash (actually a freeze requiring a force close) within the first 2 minutes

Perhaps you could rename potions to “Crash Juice”

Edit: And another

At least some of them were. My device would often get really slow and crash after only a couple games, especially if I had something else running at the same time, and that just isn’t happening anymore. The memory leak issue seems to have been eliminated or at least significantly reduced.

I haven’t had a single crash thus far, tho I do get apprehensive every time a creature dies haha

Helpful tho since Rootbreaker is on my ass in pvp and isn’t letting me get a comfortable cushion, tho with 5 points per win, I would want a 300 point lead to feel comfortable enough to set the game down for 2 hours. Those die hard fanatics pulling 200+ games per day are gonna have intense scores

I too am very apprehensive about killing enemy creatures or losing my own. But I have beat about 5 story mode levels (challenges) and about 45 quick battles (yay duplicate Skaab Goliath…). I have yet to experience a crash.

I didn’t experience any crashes.

A game freeze would be a different issue, and you could post in the bugs forum or file a ticket.

I’ve had some lagging during cascades with the new version but no crashes yet.

Crashes and freezes are two different things. Could you please confirm whether it was an actual crash (game closes and send you back to the phone OS) or a freeze (no feedback or input recognition but the game is still displaying)?

This distinction is important for us to figure out what is causing the problem.

Thank you!

I have not experienced any "crash to homescreen"s since the 1.3.1 patch but those were already a lot less frequent than frozen screens, or infinite spinners which I still am getting frequently.

When I play tonight I’ll try and create a detailed bug report of each freeze/infinite spinners during load screens that I get.