The Hulk (Bruce Banner) ![]()
5 Star Rarity (Legendary) Wiki Link)
At Max Level: HP: 41537 Tile Damage: 67/62/577/449/73/513/4.0x
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Gamma Ray Experiment - 0

AP
(PASSIVE) Dr. Banner tinkers with deadly gamma radiation, focusing its power to achieve maximum potential. At the start of your turn, if there are fewer than 7 Green tiles on the board, deal 272 damage and transform 1 random basic tile to Green.
Level Upgrades- Level 2: If fewer than 7 Green tiles on board, deals 272 damage and transform 1 random basic or enemy Attack tile to a Green basic tile.
Level 3: If fewer than 7 Green tiles on board, deals 272 damage and transform 1 random basic, enemy Attack, or enemy Protect tile to a Green basic tile.
Level 4: If fewer than 7 Green tiles on board, deals 272 damage and transform 2 random basic or enemy Attack or enemy Protect tiles to Green basic tiles.
Level 5: If fewer than 7 Green tiles on board, deals 272 damage and transform 2 random basic or enemy Attack/Protect/Strike tiles to green basic tiles.
Max Level - Level 3: If fewer than 7 Green tiles on board, deals 1093 damage and transform 1 random basic or enemy Attack tile to a Green basic tile.
Level 4: If fewer than 7 Green tiles on board, deals 1093 damage and transform 2 random basic or enemy enemy Attack, or enemy Protect tile to a Green basic tile
Level 5: If fewer than 7 Green tiles on board, deals 1093 damage and transform 2 random basic or enemy Attack/Protect/Strike tiles to green basic tiles.[/color]
Smartest Guy in the Room - 7

AP
When Bruce walks into a room, he immediately takes charge, earning the ire of his peers and fracturing team unity. Creates 3 strength 190 Attack tiles, and an additional strength 190 enemy Attack tile for each non-downed ally.
Level Upgrades- Level 2: Attack strength to 217, enemy Attack strength to 190.
Level 3: 3 Attack tiles up to 245 strength, enemy Attack strength up to 190.
Level 4: Attack strength to 272, enemy Attack strength to 190.
Level 5: 3 Attack tiles up to 326 strength, enemy Attack strength up to 190.
Max Level - Level 3: Attack strength to 987, enemy Attack strength to 765.
Level 4: Attack strength to 1094, enemy Attack strength to 765.
Level 5: 3 Attack tiles up to 1311 strength, enemy Attack strength up to 765. [/color]
The Other Guy - 0

AP
(PASSIVE) Banner strains to control his inner nature. At the start of your turn, if you have 10 or more Green AP and you don’t have one already, create a 2-turn Transform Countdown tile. When it goes off, Banner transforms into Hulk form. (Hulk replaces Banner until downed and makes matches for his team at turn start.)
Level Upgrades- Level 2: Banners transformation begins at 9 Green AP or more.
Level 3: Banner’s transformation begins at 8 Green AP or more.
Level 4: Banner’s transformation begins at 7 Green AP or more.
Level 5: Banner’s transformation begins at 6 Green AP or more.
Max Level - Level 3: Banner’s transformation begins at 8 Green AP or more.
Level 4: Banner’s transformation begins at 7 Green AP or more.
Level 5: Banner’s transformation begins at 6 Green AP or more.[/color]
[/list]
After Transformation to The Hulk the above powers disappear and the following two appear:
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Smash - 9

AP
The Hulk is ANGRY! SMASH! Hulk deals 2093 damage to the enemy team.
Level 450: Deals 8411 damage to the enemy team. -
GRAAAGH - 0

AP
(PASSIVE) The Hulk goes berserk, wreaking havoc on your foes. At the start of each turn, Hulk makes a match for you, dealing damage but receiving no AP. This clears lines and creates Critical tiles as normal (but no extra turns).
When the Hulk is downed he returns to Banner form.
Level 450: No change.
Notes:
- The Hulk does a match for the player then the player gets to match afterwards, it’s basically a free match that causes damage.
Other questions I will answer when I get confirmation on what I’m seeing.
Updated with the new revisions to The Hulk
- Level 2: If fewer than 7 Green tiles on board, deals 272 damage and transform 1 random basic or enemy Attack tile to a Green basic tile.