You should really change the new critical tile that you’ve implemented recently. It looks out of place with the rest of the graphical assets and it is quite distracting with the shimmer. I’m aware that the point was to make the tile more obvious but it just doesn’t fit.
Just go back to the old critical tile, it looked fine and most people knew what it was. I don’t even understand who this change was for.
The reason for change in patch notes was that it now “better displays that it works with all varied colors”.
I wonder if they got many support tickets about people complaining that the critical tile disappeared? Or people asking what that tile does? It may not be obvious to the casual or new player.
With that said, I do agree that the new design looks weird.
The new critical tile looks totally out of place with the Marvel theme. Imho a far better solution would’ve been to use a recognizable object of power such as a Cosmic Cube and have it give off a radiating glow that would oscillate smoothly through the different tile colors.