I am not gonna waste the communities time with regurgitated subject matter or another “nerf gambit!” war-cry tantrum. My main goal is to simply highlight the disparity between how these two troublesome toons were handled and the blatant disregard D3 has shown for our input & investments.
The actual nerfs:
With Old man logan we had a middle tier, fan favorite who many chased hard. To my memory no one wanted a nerf nor was he considered OP by anyone. In fact at the time of his nerf he was already being buried alive by the new meta of Panthos. So we had a situation that affected D3’s bottom line w/ healthpack sales yet were fed some “10% usage” bs and he was given a few sets of child safety scissors for his claws, overnerfed into the grave and shoved into the bargain bin known as classics. No one wanted this yet it was forced on us and completely devalued our time, energy and money spent.
Enter Gambit. The most ridiculously overpowered, untested, extremely broken & “pvp for dummies” autopilot 6*… errr… 5*. Never in my 1530 days of MPQ have I seen such an instant and overwhelming request for a nerf ASAP and with good reason. Players who don’t have him of course wanted him nerfed… what got me was the amount of players who DO have him and at very high levels who seem to want him nerfed just as bad. They know more then anyone how gamebreaking and toxic he is to the overall game and kills every other 5*. So what happens when we actually want a nerf? He gets handled with such delicate, precise care and ends up receiving a buff instead. Unbelievable.
The compensation:
Now this is where I draw the line. Keep in mind many do not ask for actual refunds or money, but a fair and appropriate level of in-game resources. CS and D3 would have us believe this is actual physical gold we are dealing with when in reality it is absolutely worthless, virtual monopoly money. Yet the characters they change are often those we spend significant time energy and money chasing.
OML had to be at a certain level before he qualified for compensation and then was giventhe insulting & abysmal 2:1 compensation rate. For every 2 champed levels you got 1 token for a random 5*. What a joke right?
Gambit got instant 1:1 compensation. 1 guaranteed 5* token for every cover you had, leveled or not. This was a much better compensation and a step in the right direction. But they were both cash cows at one point and are both 5*… so why the massive difference in compensation?
Of course I was ignored by CS,Brigby & D3 when I asked for everyone who sold OML to get retroactive compensation due to the fact we got 50% less then what gambit sellers got. Missing out on all those extra 5* covers is huge and completely unfair. This compensation along with how the nerfs/buffs overall have been handled has been extremely insulting to the entire playerbase and very sloppy, bad business overall. Agree or Disagree I don’t care, but this affects us all in so many more ways not listed above. Shame on you D3 for being so out of touch with the playerbase… or maybe you just don’t care and want a quick buck while this game slowly circles the drain.
Dangerous precedents have been set in how new characters are being released and old ones nerfed unnecessarily.
//Removed Profanity -Brigby