And I’m going to miss it.
I didn’t care about ISO (who was going to grind 20 ISO anyways?), True Healing was a foreign concept to me save for 2 star Wolverine who was almost always healed / fine anyways to begin with, and at the time that I left, I had long since given up on bargaining with stupid Juggernaut and Company to give me the rest of my covers which I all eventually earned all on my own outside of Prologue anyways.
What I cared about was 1) being able to use the Prologue nodes to test my various teams’ synergies and 2) to play an amuse-myself-only game of match-3 featuring my favorite Marvel friends.
Now with my Prologue coming to an end, I’m going to lose both things once I finish-finish the Prologue and I kind of wish I weren’t.
I have nodes that aren’t ‘finished’ yet, but knowing what’s going to happen, I can’t bring myself to finish them because I know that once I do, I won’t have anywhere to give my rostered teams a private training room to play in outside of the Events.
Do you know why I used to keep MPQ open even though most of my Event-specific roster members were either down for the count or in critical care and I otherwise ought to have had nothing else to do?
Because it was simply fun to.
I pulled out my non-Event characters and non-playable characters and created some zany combinations and just ran some nodes to see what could happen.
I won, lost, learned something, learned nothing… and just… had some fun on my own terms outside of PvE and PvP. No competition, no points, no ISO (again, 20! and again, it wasn’t like Juggernaut was going to cut a deal with me anytime soon!), no HP.
It was fun and it was at times educational and it went something like this:
FUN: I could have a laugh at Devil Dino following Deadpool + Other Character around while terrorizing the various members of HAMMER. I don’t know about anyone else, but the Prologue was about the only remotely safe place for a sorely under-covered Dino and Deadpool to run around in and come on - the two party-hards deserve to party together, right? Come to think of it, the Prologue was also the only safe place for me to bring out a LOT of sorely under-covered and otherwise non-viable characters to simply have a goaround.
EDUCATIONAL: I could try different team setups and see who could make Hawkeye’s Speed Shot go absolutely ballistic or how strike, CD, and other tiles worked with and against each other. When I was confused about what, exactly, an ability did (the people whose abilities rely on pre-existing CD tiles and other if-then-but clauses seriously confused me) I could try and figure it out myself by running them in the Prologue. Seeing and experiencing is a whole another thing compared to an explanation.
… And soon, I won’t have access to that anymore as all my nodes will lock and become unplayable and I’m honestly bothered by it and for several reasons.
1) I like bringing everyone out for some basic playtime regardless of how viable they are competitively.
For someone who struggled through the ‘old’ 1-2 and 2-3 transition growing pains, I have a fairly deep roster… and a LOT of 3 star characters who have a singular cover owing to the old ‘earn covers + earn tokens’ structure. ISO doesn’t and won’t help them until I get more covers and so many of them have been Vaulted over time and so getting more covers in any kind of reasonable amount of time is like a craps shoot.
Being able to bring out my single or sparsely covered characters (again, that Devil Dino and Deadpool example… or Mags who got nerfed, lost his Purple, and then got Vaulted before I could get more than 2 covers) and still just PLAY something non-competitively and simply for my own enjoyment goes a long way towards me being able to slog through these sorts of growing pains.
I can wait… if I can actually DO something with the characters I like and have… and I DON’T mean simply selling them off for ISO.
Seriously, as someone who likes match-3, I’d rather spend time matching 3 with my roster characters than playing something like Candy Crush or even Bejeweled which has multiple sorts of game modes.
2) Having my own ‘Danger Room’ in the Prologue gives me a non-competitive place to do reality-checks for MY teams.
Everyone on this board is seriously amazing when it comes to sharing information, advice, and hints including how various team synergies might work…
But a fully covered XYZ character of 355 or 535 or 553 or 545 etc build is likely going to work differently than the same character who’s missing a variety of covers or whose covers are all mixed up because of missing right covers and having too many wrong covers and the Prologue gives me a chance to see just how and where the differences are… as they apply to MY roster.
Furthermore, it also gives me a chance to figure out what, exactly, do certain abilities do - especially the ones involving the who, what, where, when, and how and the if-then-but-and.
All that said, for myself, I don’t NEED anything to come of that Prologue - rewards, healing, I don’t know what else… except to just be able to play for a bit.
Thanks for listening!