Mags covers then Patch covers? I feel like d3p is making a recommendation here..
Single Player Rewards
X-Force Green and all rewards from the previous rank
2-5. Patch Green and Red, 3000 ISO, 100 HP
6-10. Patch Green and Red, 2500 ISO, 100 HP
11-25. Patch Red, 2500 ISO, 100 HP
26-50. Patch Red, 1500 ISO, 50 HP
51-100. Modern Hawkeye Blue, 1500 ISO, 50 HP
101-150. Modern Hawkeye Blue, 1000 ISO, 25 HP
151-200. Modern Hawkeye Blue, 500 ISO
201-250. 3x Standard Token, 250 ISO
251-300. 2x Standard Token, 250 ISO
301-400. Standard Token, 250 ISO
401-500. 250 ISO
Notable Progression Rewards:
500 ISO
Recruit Token - Starfall
500 ISO
CStorm Yellow
500 ISO
1000 ISO
50 HP
1000 ISO
Sentry Red
1000 ISO
IW Yellow
Alliance rewards:
1-2. Patch yellow, 2000 ISO, 250 HP
3-50. Patch Yellow, 2000 ISO, 100 HP
51-100. Patch Yellow, 2000 ISO, 50 HP
101-250. 1500 ISO, 50 HP
251-500. 1000 ISO, 50 HP
501-1000. 500 ISO, 50 HP
1001-1750. 250 ISO, 50 HP
1751-2500. 200 ISO, 50 HP
2501-5000. 200 ISO
5001-10000. 140 ISO
I’m really torn… I am quite happy with 4/5/4 Patch although without Mags that’s a teensy bit too suicidal, especially with unlucky boards against enemy Hulks and whatnot. Guess I will go 3/5/5 too and leave the suicide business to Sentry, he’s real good at it.
I have a 5/3/5 Patch. I keep thinking I should respec him because that build can be a little suicidal, and it’ll get worse after the cMags nerf, but I really like the strike tiles.
You know, regarding retreads of older 3* characters… not everyone has been around since the dawn of time and have all their ‘old’ 3* characters covered and leveled. I’m happy to be able to finally get new opportunities to increase some characters I’ve had for a while but are very limited right now. Sure, I wouldn’t mind opportunities to get the newer characters either, but I actually need the CMags and Patch covers. Sorry if people already have these things. Wait, I’m not sorry.
I’ve vacillated a bit - the fact that the yellow’s been a difficult pull for me has actually been a bit of a relief - but ultimately, I think the loss of a strike tile, along with the loss of an enemy strike tile, is worth the guaranteed heal. If I team him with CMags, it’s easy to take out two of the enemy ones, leaving at most one to cause problems.
Well that was over fast… shielded at 1120… although I think that there are some server bugs which made it easier… but whatever…
Considering that I can use all of the Patch covers and the Sentry one, it’s 900 HP - 250 HP so in total 650 per 4 covers… acceptable
Yeah, I was one of the few playing Starfall with an easy ride to 1300 (& now have to buy 2 days of shields to stay there
). But meanwhile went massively backwards in Fresh Cut - worked hard to get 1200+ hours ago and shielded out which now looks like a poor score! Swings and roundabouts for me, but not fair on the majority who weren’t playing at all while the servers played up…
In Fresh Cut during the mess I was at 600-700 and getting hit for -25, and when I’d go to retal the guys were over 1100, and then when I beat them I ALSO got 25 points for the win
Don’t know if that happened to morgh but unless something really screwy with client lag was going on, there was a period where the servers, in their distress, stopped caring about inconsequential things like “how many points players have”