Mjolnir’s Might
Power Cost - 8
Thor brings his hammer down on the enemy and the magical energies of his hammer begin to charge his next strike.
Character Level 15:
Power Level 1 - Deals 83 damage and changes 3 random tiles into
basic tiles.
Power Level 2 - 116 damage.
Power Level 3 - Increased damage.
Power Level 4 - Increased damage.
Power Level 5 - 216 damage.
Character Level 94:
Power Level 3 - Deals 772 damage and changes 3 random tiles into
basic tiles.
Power Level 4 - 944 damage.
Power Level 5 - 1115 damage.
Thunder Strike
Power Cost - 12
A lightning bolt pierces the sky and rips into the target. A storm is brewing.
Character Level 15:
Power Level 1 - Deals 154 damage and changes 4 random tiles into
basic tiles.
Power Level 2 - 5
.
Power Level 3 - 6
.
Power Level 4 - 7
.
Power Level 5 - 9
.
Character Level 94:
Power Level 3 - Deals 796 damage and changes 4 random tiles into
basic tiles.
Power Level 4 - 7
.
Power Level 5 - 9
.
Call The Storm
Power Cost - 14
Thor summons a violent storm to smite the enemy. The rage of the heavens rains down on the battlefield.
Character Level 15:
Power Level 1 - Deals 119 damage to all enemies and an additional 119 damage to the target.
Power Level 2 - 143 damage to all enemies and an additional 143 damage to the target.
Power Level 3 - 167 damage to all enemies and an additional 167 damage to the target.
Power Level 4 - 190 damage to all enemies and an additional 190 damage to the target.
Power Level 5 - Increased damage to all enemies and additional damage to the target.
Character Level 94:
Power Level 3 - Deals 858 damage to all enemies and an additional 858 damage to the target.
Power Level 4 - 981 damage to all enemies and an additional 981 damage to the target.
Power Level 5 - 1103 damage to all enemies and an additional 1103 damage to the target.
what? no way, max that yellow for a 9 green tile drop and green for team damage, red isn’t the star anymore since its down to 3 yellow and bumped to 8 cost.
Sorry if this sounds silly, I’m still new to the game - by respec do people mean start the character all over again from scratch? There are no ways to remove a cover/power once it’s set, right?
You and me both. I would prefer him to be 3.5.5 but I’m not going to scrap him at level 74 to do it. I’ve run him through a few games and 5.3.5 works fine. I’ll wait for if/when we get a respec feature.
After the nerf i look at my 5/5/3 thor and i see him broken.
The red tile generation is almost gone, making this ability useless (there are better damage abilities)
I like the yellow change from a heavy damage to a tile generator.
And the green now is his main nuke similar to GBW greens.
At lvl 4 it will do 1781 damage to target and 890 to other enemies, I think that at lvl 5 it will be 2000 and 1000
Thor (Marvel NOW!) 2 Star Rarity (Uncommon)Discussion link
At Max Level: HP: 5880 Tile damage: 49/55/10/09/43/11/3.5
Mjolnir’s Might - Red 8 AP
Thor brings his hammer down on the enemy, dealing 44 damage. The magical energies of his hammer begin to charge his next strike, adding 3 Yellow tiles to the board.
Thunder Strike - Yellow 12 AP
A lightning bolt pierces the sky and rips into the target, dealing 81 damage. A storm is brewing; 4 Green tiles are added to the board.
Level 2: 5 Green tiles.
Level 3: 6 Green tiles.
Level 4: 7 Green tiles.
Level 5: 9 Green tiles.
Max Level: Deals 723 damage and Converting 9 tiles to green.[/color]
[/list]
Call The Storm - Green 14 AP
Thor summons a violent storm to smite the enemy. The rage of the heavens rains down on the battlefield, dealing 125 damage to the target and 63 damage to other enemies.
Level 2: Deals 150 damage to target, 76 damage to other enemies.
Level 3: Deals 175 damage to target, 88 damage to other enemies.
Level 4: Deals 200 damage to target, 101 damage to other enemies.
Level 5: Deals 225 damage to target, 113 damage to other enemies.
Max Level: Dealing 2003 damage to target and 1001 damage to others.[/color]
[/list]
(original post below)
Since there doesnt seem to be a thread for the new Thor, I thought Id make one..
I guess thats less confusing than the old post with the wrong stats on the first page ^^
[spoiler]**RED ABILITY - Mjolnir's Might**
• Deals 44 damage to the current target and converts 3 basic tiles to Yellow.
Cost: 8 AP
Upgrades:
• Level 2: 62 damage
• Level 3: 79 damage
• Level 4: 97 damage
• Level 5: 114 damage
New Skill Max (Level 85, skill at 5)
• Mjolnir’s Might – 1011 damage
**YELLOW ABILITY - Thunder Strike**
• Deals 81 damage to the current target and converts 4 basic tiles to Green.
Cost: 12 AP
Upgrades:
• Level 2: 5 Green tiles
• Level 3: 6 Green tiles
• Level 4: 7 Green tiles
• Level 5: 9 Green tiles
New Skill Max (Level 85, skill at 5)
• Thunder Strike – 723 damage
**GREEN ABILITY - Call the Storm**
• Deals 125 damage to current target and 63 to the rest of the team
Cost: 14 AP
Upgrades:
• Level 2: 150 damage to target, 76 to others
• Level 3: 175 damage to target, 88 to others
• Level 4: 200 damage to target, 101 to others
• Level 5: 225 damage to target, 113 to others
New Skill Max (Level 85, skill at 5)
• Call the Storm – 2003 damage to target, 1001 damage to other enemies[/spoiler]
... so what do you guys think?
3/5/5
to use Thunder Strike to collect AP for Call for Storm?
or maybe
5/3/5
to deal dmg with Mjolnir’s Might while and just wait for the other skills to happen over time?
Just 5/5/3 doesnt seem to make much sense anyway.. unless u just need him to collect green for another char?
Insights please? :3
(and plox no more posts of "just delete him and the entire game".. its just no helpfull at all :/
New player will get covers for him again and will need help to decide, no matter what u think of the changes ^^)</span>
If I use him, I would likely have better 2* reds like new Wolvie red, Magneto 4/5/4 red, or even Hawkeye red. I don’t know much about Ares’ red yet though. Overall, there seems to be plenty of good red skills to use so don’t be forced to use his new weak red skill.
Unfortunately the red skill was killed, not due to increased cost or nerfed damage/ap, but because generating 3 basic tiles in random places is inconsequential about 95% of the time (0,375 tiles per AP spent, moreover so)
I think the only important thing is that you go 5 on yellow. The damage on the other 2 abilities probably isn’t as relevant as you go into a 3* roster.
Sure yellow 5 is no-brainer, but how about comparing 4/5/4 to 3/5/5?
IUC the difference is only a 10%-ish bump in damage. If he happens to sit alone on red or the competition red is much higher (we have a plenty at 14 or 12), it may have its use. While the green is quite expensive so sits for later – and it is also in heavy competition similar to red.