ISO levelling cost reduction. More usable characters to work with the weekly rotation of buffed characters
And of course DPDQ. now just add in some 4* rotations for DPDQ and you have yourself a winner
ISO levelling cost reduction. More usable characters to work with the weekly rotation of buffed characters
And of course DPDQ. now just add in some 4* rotations for DPDQ and you have yourself a winner
Time slices, they make the game a lot friendlier to Euro players.
DDQ is a close second, though.
Time slices. That allows a lot more flexibility in playing the game. And this change is not easy to implement I’m code and does not bring them any direct revenue so kudos to them.
Since I started playing, the answer is DDQ, AINEC. I probably would have quit the game by now if not for the feeling of small but steady progression (without competitive pressure!) that DDQ provides.
Maybe someday they can tweak the Ultron setup into a Deadpool Daily Alliance Quest. Take Deadpool down 3 or 4 times in one day and your whole alliance wins the daily 3* cover plus another pair of tacos. Something like that.
Iso leveling reduction.. Deadpool daily is nice, but if i can get covers, but not able to level characters.. it was frustrating.
The iso reduction helped me even out my roster. Loved it.
1 - Anniversary Week : it was just a temporary change to the usual routine, but it was great.
2 - DDQ
3 - Ultron 1st Round (for Scarlet Witch)
4 - Survival Mode
5 - Shield Cooldown
For me it has been the alliances that’s kept me in the game. Without that I would have quit a long time ago