So, will this finally prod the devs of MPQ to make similar changes to the legendary draw system? Who’d be more inclined to support this game if one in every ten LTs was a 5*, and that if you didn’t have the character champed, it would be a color you could actually apply.
This will never happen, forget it. WE MUST PRESERVE THE SCARCITY AT ALL COSTS!!!
Reaching 5* land is what keeps a lot of people playing and the last thing they’d want is to make it easier.
Right now the only guaranteed 5*'s are in the daily re-supply every like 100 days and I bet they
feel that its too generous.
I wouldn’t bother. The forums in general don’t seem to understand the concept of artificial scarcity, and there are always comments that demand some amount of free/easy resources that would break the game economy if actually implemented.
Simple point is, MOST people aren’t ever supposed to reach 5* land, and those that take the long way around (not spending to get there) are going to have fewer champs (4s and 5s) than the top tier players even then. And that’s not necessarily a bad thing. Still having room to climb keeps people going. If it were too easy to reach the top, people would do so, and quit.
The fact that 5* are so rare is the main reason why dupes shouldn’t be allowed. I’ve been forced to sell multiple covers for 5* that are not fully covered but have 5 covers in a specific cover. It’s a soul-sucking experience…
In the same way that they allow us to select BH for characters, they should allow us to select which color we want in case of a 5* BH. Say you have a 1/5/5 BB, you can set him as your BH and select green as the color. Then, in the rare case that you do get a 5* BH, you’ll at least be guaranteed that it will be an useful cover without artificially increasing in-game scarcity.
What say you, Devs?
P.S.: If anybody already suggested something to this effect, I apologize in advance. This is something what I discussed with my alliance mates before but never saw/found in the forums as a suggestion.