I’m trying to decide whether I should sell Sentry or not.
I can see usefulness with him in taking down high level PVE goon teams.
But with the 3 turn countdown, it is impossible to actually get a team kill with world rupture. The enemy will match away way too many of your tiles.
And making WR cost 12 makes it so that you will never ever ever get two WRs off in one battle. With the health cost of sacrifice and WR to the whole team, the bomb now is really an all or nothing move. If it kills them you’re lucky. If it doesn’t you’re done.
Another option would be to eventually re-spec him to 5/3/5, now that world rupture is useless.
So, should I keep him for the big PVE goons and to see if they maybe revert any of this horrendous nerf or should I just suck it up, sell him and move on?
I’m also tempted to sell him for ISO to level X-Force, but I was using him last night in PvP and he’s still very much usable, except you’ll be winning a lot less matches with him now before you run out of healthpacks. I’d keep him around.
I tried using him to climb in the last PVP, and I’ve been experimenting with him in lightning rounds and shield simulator.
During the PVP, I eventually abandoned using him because he was costing too many health packs and I was losing at least half my fights with him. I went back to my old standard of Hulk and Daken and it worked very well. I mixed in Lazy Thor and Xforce as well (My Xforce is only 175 right now, so he’s not a full timer yet).
Overall, these have been my results:
with full boosts one of two things happens:
The sentry bomb works. I deal over half damage to my Sentry and need at least 1 health pack after the fight.
The tiles are cascades away and I only deal about half damage to the enemy team. I then match damage them to death, because recharging a second WR is not a realistic option.
without full boosts one of three things happens:
It takes as long as a Lazy Thor win, but I do eventually get my sentry bomb off. I need at least 2 health packs after the fight, unless I switch up my comp.
I get AP screwed and I lose unceremoniously.
I get the green off. I get the yellow off. Then they use surgical strike, xforce, Thunderous Clap or just some random cascade knocks out almost all the tiles and they don’t die. My Sentry is now half health or worse and I have no realistic capability of winning.
He is unusable without full boost (3 green, at least 2 yellow, 3 all AP). It is too risky, too slow and you’re a feast on defense. Because Sentry is straight trash on defense now.
Now, if I maxed his red, he may be passable on defense, but ultimately, his red is not that viable of a strategy in the long run.
I really want to keep using him because when things fall into place perfectly, like a match 5 on green on the opening board, he can still win really quickly. But he is no longer a long term answer in PVP.
I don’t have a usable Sentry yet but I’ve been using Mawkeye (Speed Shot) with strike tile generators. I think it’s good. Sentry can create his own very powerful strike tile for cheap and has a strong skill with lots of cds each dealing damage. I dunno how much slower he is at top play but people suggested to use a Hood with 5 black. I’d think he is still awesome even if a bit slower and maybe not fit for old, very quick shield hops. I’m keeping him although I need the HP.
And yet another poll with no valid answer for some players. Not as biased as some, but you’ve gotta remember that some players keep every character, either because they’re collectors or they never want to be caught out on an essential.
Sentry is still PvP viable. He’s just not a god now. Remember the reaction to the C.Mags nerf, everyone thought he was unplayable now and yet he’s seen quite frequently after players adjusted to his new role. Sentry can still win for you, still do tons of green and red AoE damage, and still not care about Health packs on defense. He just can’t hop 4 fights a shield at 3 moves a fight anymore, which is a good thing.
He’s still good, just not an auto-win like before.
Selling him nets you not even 1/3 of the
let alone if you bought any covers for him. (I bought 2). I got more than my investment out of him hopping to 1300. He will still make his way into PVP and PVE. They don’t nerf like they did to
and
. I would even argue the
nerf was good, he is still seen in high scoring pvp teams.
In this last PVP I found Xforce with 5 black and 2 green with LThor was better at hopping than Sentry Hood. Both worked but Xforce and Thor require less health packs. if someone is using Cmags Xforce sentry hood team is still very viable. The problem is now he takes a health pack per fight when before you could get 2 matches in before needing one. I think the character who will get the biggest lift from the Sentry Nerf will be Thor. Players who have not built up Xforce can use thor to climb. The reality is with boosts there are a lot of viable teams out ther. My favorite this last PVP was Daken, patch Psylock. With boosts they were really fast and did massive damage.
he was nerfed 4 times in total. (6 if you count the nerfs to his teammates laken and hood, who only got nerfed after they worked so well with Sentry.) MPQ does not buff characters that they overnerf. Hence, he is permanently broken.
Goddess Thor is the future. She demands iso tribute.
Every time you see a 4*, just remember you still have Sentry paper weight to console you.
But only people who don’t realise that there is a strong correlation between characters that get nerfed and PvE/PvP essential characters in the following few weeks.