So, many players want to trade covers with their alliance/game friends. It is fairly obvious that this doesn’t happen because the devs get nothing back for it and it potentially messes up progressing through the *s.
But what if we could have a system that players and devs both like and everyone gets something from?
A system of ‘fees’ to process trades would do it.
Say two players want to ‘trade’ covers… Each would pay a fee, in HP or CP perhaps, and the players get covers they need whilst the devs take currency out of the game, encouraging players to spend a bit.
There could be differing ‘fees’ depending on the number of s involved.. 2 trades would be way cheaper than 4 or 5* trades for example.