I don’t know if this is the right place to report this, but I submitted an in-game support ticket that got a standard boilerplate response that “we’ll look into it”, so I wanted to make sure that someone on the Dev team saw this.
It’s worth a “free” 1450 Mana Runes, and 15 Mana Crystals per day, you just have to play through 4 ridiculously easy matches.
This trick requires a low level and a high level planeswalker. First, choose the low level planeswalker. This will cause a “match” with another low level planeswalker.
Then use the Switch functionality to switch to your high level planeswalker. Defeat the enemy easily.
After the match, choose to get a new match with your high level planeswalker. Before starting the fight, switch back to the low level planeswalker.
Lose this match immediately after it loads, by quitting the match. Your low level planeswalker will take some damage, but can be used again.
Get another new match with the low level planeswalker. Once again, switch to the high level one.
You can repeat this process indefinitely to get a series of easy to win matches to get “free” bonuses. Since Training Grounds doesn’t care about your win/loss record, it costs you nothing. And the low level “victim” planeswalker regenerates health enough to be ready to be sacrificed by the time you’re done with your next match.
The easy fix to to prevent this exploit by the developers? Whenever someone switches planeswalkers, get a new match, every time. But that could have problems of it’s own, as people will keep switching until they get a match they think they can win. I’ve got no other ideas.
Any devs/moderators, please feel free to remove this post once you’ve gotten the info to the proper authorities that have the power to fix it!













